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Animals - 15 revisions
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Added an official in-game screenshot of a stag being lined up for a shot
Added the gray wolf as the second named predator, with its stalking, nocturnal and pack behaviour
Removed screenshots whose subject did not match the article topic
Replaced the fish trap entry with the planned fishing rod mechanic, added the August 2026 wildlife territory pass
Added in-development per-species wildlife behavior (deer, bear, wolf, eagle) and noise-based hearing
Added Week 24 real-hunting carcass model and bear behavior (in development)
Added in-development animal perception (vision cone, scent on the wind, flee response) and the species-model rendering fix from the latest dev log, hedged
Added in-development wildlife layer with mule deer, black bear and bald eagle plus scent, predator-behavior and tracking systems
Added gameplay screenshot to illustrate article
Added confirmed wildlife status, planned roster, and behavioral framing
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