Loading...
Version 1.01 Roadmap - Version 1 vs Version 2
Apr 23, 2026, 06:18 PM
Initial version (2026-04-24): standalone roadmap page for the late May 2026 version 1.01 launch.
May 8, 2026, 09:14 AM
Add wikilinks to table cells (1 new links)
11Overview2233Version 1.01 is the first seasonal swap of Roco Kingdom: World. It launches in late May 2026 and ends Season 1: Dark Night Collecting Light, replacing it with the next season's theme. The update is confirmed to add 11 or more new spirits, 18 new shiny and variant forms, and a new Season Pokedex system, and it closes the wild capture channels for the eight Season 1 chance-encounter shinies.4455The update cadence for Roco Kingdom: World is a new season every two months, and a major world update every six months. Version 1.01 follows the two-month cadence from the March 26, 2026 launch.6677Confirmed Schedule8899PropertyValueLaunch targetLate May 2026CadenceNew season every two months (post-launch)Prior seasonSeason 1: Dark Night Collecting Light (March 26 to late May 2026)Following updateVersion 1.10 (mid-July 2026)1010Confirmed Content11111212New Spirits1313141411 or more new spirit entries added to the dex, expanding the base roster beyond the launch 347 species.18 new shiny and variant forms tied to the new season theme.New season-exclusive shiny palette is separate from the Season 1 set; Season 1 shiny palettes do not return through the new season's channels.15151616Season Pokedex17171818Version 1.01 introduces the Season Pokedex (赛季图鉴) system, which tracks collection progress on a per-season basis. Players will see a dedicated tab for each season's spirits, shinies, and related encounters, making collection goals easier to plan across seasonal rotations.19192020Season 2 Theme and Pass21212222The new seasonal theme replaces Dark Night Collecting Light.A new season pass launches to replace the Light-Collecting Pass.New season-exclusive activities and refreshed pass tracks launch alongside the version.23232424Season 1 Shiny Cutoff25252626When 1.01 launches, the eight Season 1 chance-encounter shiny spirits will officially close their wild capture channels. This means:27272828The Nightmare Shackles shiny rolls for Season 1 shinies end at the version swap.Pity counters for Season 1 shiny families reset when the new season begins. Players who had partial pity built up on a family lose that progress.The team has indicated possible future returns of Season 1 shinies through breeding or other methods, but no dates or exact mechanics have been confirmed.Families affected include Pink Star Jr., Fluffy Pink Star, Bethel line, Crescent Snow Bear, Hollow Skull line, Twin-Light Fish line, Burning Firewood Bug line, and Light-Devouring Buzz.29293030What to Finish Before the Swap31313232Season 1 shinies: Run the Nightmare Shackles pity grind on every family you still want a shiny for. Use the 3+3 method described in Shiny and Variant Spirits.Light-Collecting Pass levels: Free and paid pass rewards close when the season ends. Finish at least the free tier to collect accumulated Wish Stars.Box Research Laboratory commissions: Clear as many commissions as possible. Starlight Value generation slows when the new hub replaces the Box Research Laboratory.Destined Flower Seeds first-clears: If any of the four target spirits are still unchecked, clear them before the season rotates. See Destined Flower Seeds.Capture Light Balls: The 80,000 Roco Shell vendor closes with the season; balls already in inventory remain usable.33333434See Also35353636Patch Notes - complete update historySeason 1: Dark Night Collecting Light - current season overviewVersion 1.10 Roadmap - mid-July 2026 major world updateShiny and Variant Spirits - pity mechanics and farming