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Sharp Lamp Fish - Version 2 vs Version 3
Jun 8, 2026, 11:30 PM
Removed duplicate in-body wikilinks
Jun 21, 2026, 06:06 AM
Added base-stat table and species ability for 利灯鱼
11Overview2233Sharp Lamp Fish (利灯鱼) is the evolved form of the Season 1 spirit Twin-Light Fish, reached at Level 30. It is a Water and Electric dual-type spirit designed as a Magic Attack special sweeper with team-energy support utility. The evolution is gained through standard leveling and does not require an evolution material.445+Base Stats (利灯鱼)6+7+StatValueHP128Physical Attack68Magic Attack138Physical Defense71Magic Defense116Speed105Total6268+In the dex this spirit reads as a Water and Electric dual-type. Its species ability is 对流: 自己的能耗增加变为能耗降低;能耗降低变为能耗增加。.9+510Species Ability: Convection611712Convection (对流) is the line's signature ability. It inverts energy cost changes on Sharp Lamp Fish's skills. Energy-cost increases convert into decreases, and energy-cost decreases convert into increases. Against enemy teams that lean on skill-cost debuffs, Convection turns those debuffs into de facto buffs, making Sharp Lamp Fish a strong counter into certain control archetypes.813914Signature Skills10151116SkillChineseEffectWater Light Strike水光冲击140 Magic Attack damage at 5 energy costThunderstrike落雷100 base power with stacking +20 increments per useFlash Strike闪光冲击100 power at 3 energy costMoisturize润泽Self-buff of +200% Magic Attack; supplies 8 energy to the next spirit on the benchInterdict阻断Status skill that disrupts enemy energy generationOvercharge加大功率Switch out; the next spirit that enters the field receives a +8 energy bonus1217Role13181419PvE carry: Pairs Moisturize + Water Light Strike for high-damage opens against Water-weak bosses.Team energy hub: Overcharge swaps grant the incoming spirit an immediate +8 energy, enabling back-line burst damage from expensive skills.Rain synergy: In a Rain-biased composition, Water skills gain a +50% power boost, pushing Sharp Lamp Fish into serious damage territory.Coverage: Water hits Fire, Ground, and Stone; Electric hits Water and Flying. Together the dual typing threatens most early-game frontlines.15201621How to Obtain17221823Evolve a Twin-Light Fish at Level 30.Base form captures are Season 1 exclusive via the Nightmare Shackles system.Players who received the April 16 compensation mail hatched a shiny base-form Twin-Light Fish, which can be raised to a shiny Sharp Lamp Fish without running the Nightmare Shackles pity grind.19242025Competitive Notes21262227Defensive weaknesses: Ground-type moves are especially dangerous. Electric is weak to Ground and Water alone does not cover the hole.Team slot: Best on teams that run a Rain setter or a long-stall damage dealer that benefits from Overcharge energy transfers.Bench role: The Overcharge switch-out alone makes Sharp Lamp Fish worth slotting even on teams where it does not take the damage lead.23282429See Also25302631Twin-Light Fish - base formSeason 1: Dark Night Collecting Light - season contextWeather System - Rain synergyCombat System - energy and turn order