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Giant's Rift - Version 1 vs Version 2
Jul 22, 2026, 06:48 AM
Initial version (2026-07-22)
Jul 22, 2026, 06:55 AM
Corrected wikilink existence flags
11Giant's Rift (巨人裂谷) is one of seven regions opened by Season 3: Lead-Type Dream on July 16, 2026. It is the only one of the seven with its own combat rules, which makes it the most mechanically distinct area added in the update. Official copy describes it as a fissure of ice and fire.2233Roco Kingdom: World has no official English client, so the Chinese name is the authoritative identifier and the English form below is a literal translation used for convenience.4455Extreme Temperature6677The rift is divided into severe-cold and scorching zones. Both accelerate magic drain while the player is in them, and both change how skills behave once a battle starts.8899ZoneChineseBattle ruleSevere cold严寒Repeating a skill costs 1 extra energy.Scorching炙热Skills ignite, and using them costs health.1010Both rules push against repetition. In the cold zones a single-skill rotation gets progressively more expensive against the shared energy budget described on the Combat System page, and in the scorching zones every activation is paid for in health rather than energy, so sustain matters more than raw output.11111212Counterplay13131414The three lamps introduced with the season, the Starfire Lamp (星火灯), the Starfrost Lamp (星霜灯), and the Pumpkin Lamp (南瓜灯), exist to hold off exactly this kind of environmental pressure, and all three can be upgraded.15151616Region Details17171818FieldValueChinese name巨人裂谷Added inSeason 3: Lead-Type Dream, July 16, 2026ContinentKaluoxi'a Continent, northern mapSpecial rulesSevere cold and scorching zones