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Offline Playtests 2026 - Version 6 vs Version 7
Aug 26, 2026, 01:33 PM
Added the studio repeated statements about an at-home playable build
Sep 12, 2026, 02:59 PM
Added the dated TapTap Game Fest appearance in Shanghai on 12 to 13 September 2026 with venue and on-site detail, added the full 2025 event history with booth numbers, added the studio-published boss-kill counts and the show merchandise lists, and corrected the row saying no city or venue had been announced
11Overview2233CyancookGames confirmed in February 2026 that Of Peaks and Tides will host offline player playtest events throughout 2026, giving the public hands-on time with the game ahead of its full PC launch. The studio framed the playtests as a continuation of the public-facing rollout that began with the Gamescom 2025 demo, allowing players to experience updated builds in person before the commercial release.4455What Has Been Confirmed667-DetailStatusFormatOffline, in-person playtest eventsScheduleThroughout 2026AudienceOpen to players (not exclusively press); specific recruitment process not yet disclosedCities and VenuesNot yet announcedBuildsUpdated demo content beyond the Gamescom 2025 hands-on; specifics not disclosedSign-upChannel not yet disclosed; expected via Steam page, the official site, or community channels closer to each event7+DetailStatusFormatOffline, in-person playtest eventsScheduleThroughout 2026AudienceOpen to players (not exclusively press); specific recruitment process not yet disclosedCities and VenuesThe first dated event is TapTap Game Fest in Shanghai, 12 to 13 September 2026. No further city or venue has been published as of 2026-09-12BuildsUpdated demo content beyond the Gamescom 2025 hands-on; specifics not disclosedSign-upChannel not yet disclosed; expected via Steam page, the official site, or community channels closer to each event8+TapTap Game Fest, September 20269+10+The first event of the 2026 programme to carry a date and a city was announced on 27 August 2026 through the game's Steam page. The studio's Chinese storefront account had posted the participation notice six days earlier, on 21 August 2026, so on this occasion the Chinese channel led rather than followed.11+12+DetailConfirmedEventTapTap Game FestDates12 to 13 September 2026VenueHall A, West Bund Art Center, ShanghaiSignificanceDescribed by the studio as the game's first offline playable debut in ChinaBuildAn early hands-on with what the studio calls the latest versionOn siteCheck-in and stamp-collecting missions, event challenges awarding limited rewards, and the full set of limited items for collecting every stampStudio attendanceCao Xiaowen announced as present to meet and talk with playersTicketsSold through Damai (大麦) by searching for the event name13+The two language versions of the announcement do not describe Cao Xiaowen's role with the same word. The English post calls him Game Founder. The Chinese post calls him 游戏主创, lead creator. Those are not synonyms, and both are recorded here rather than reconciled into one.14+15+The Chinese version also closes in the voice of the game's mascot, 小灵, whose English name is Little Spirit. The English version drops that line.16+17+As of 2026-09-12 the studio has published no attendance figure, no boss-kill count and no account of how the event went, and nothing about the appearance has been published beyond its own announcements on the Steam page and the Chinese storefront.18+19+Public Showings Before 202620+21+EventDatesLocationBoothgamescom 202520 to 24 August 2025Cologne, GermanyHall 10, stand 1B055Tokyo Game Show 202525 to 28 September 2025Makuhari Messe, JapanHall 1, stand C11TapTap Game Fest12 to 13 September 2026West Bund Art Center, ShanghaiHall A22+gamescom 2025 was the worldwide playable premiere and the stand drew long queues. Tokyo Game Show 2025 was the second international showing: it ran the same demo and added new worldbuilding material on top. Shanghai in September 2026 is the first time the game has been playable offline in China.23+24+Boss Kills at the 2025 Shows25+26+The studio published a figure for each 2025 show, counting the attendees who actually killed the demo boss. Both numbers are low enough to work as a difficulty statement in their own right.27+28+EventDays openPlayers who killed the demo bossgamescom 2025512Tokyo Game Show 20254, including the business days1329+Both counts come from the studio rather than from a tally taken at the stand, and no equivalent figure has been published for the Shanghai appearance as of 2026-09-12. What made the fight that hard is covered on Combat.30+31+Show Merchandise32+33+EventItems given outgamescom 2025Zhuxia strange-beast illustrated cards (诸夏异兽图鉴卡片), a lenticular fan, and game postcardsTokyo Game Show 2025Postcards, random cards, and a lenticular fanTapTap Game FestLimited-edition merchandise tied to the stamp-collecting missions. The individual items had not been listed as of 2026-09-1234+The illustrated creature cards handed out at gamescom are the same official card format that carries first-party creature descriptions on its face, so they are a source of fact as well as a giveaway. See Creatures.35+836Why Offline9371038Offline playtests trade reach for fidelity. By hosting players on dedicated hardware in a controlled space, CyancookGames can show off the demanding Physics System and the interactive object mechanics in their intended performance envelope. The Steam page system requirements suggest the game targets relatively high-end PCs in 2026, and an offline test rig sidesteps the variance of consumer machines.11391240How To Follow134114-Until the studio publishes a sign-up portal, the most reliable indicators that a playtest is coming are the official Steam page for the game and CyancookGames' own social channels. The Steam wishlist also surfaces playtest invites when developers open them. This page will be updated as soon as a specific date, city, or recruitment channel is confirmed.42+The studio has still not published a sign-up portal for the 2026 programme as a whole, and the Shanghai appearance is a ticketed public expo rather than a recruited playtest, so it does not set a precedent for how the other events will be entered. The most reliable indicators that another one is coming remain the game's own Steam page and the studio's community channels; the Steam wishlist also surfaces playtest invites when developers open them. This page will be updated as further dates, cities or recruitment channels are confirmed.15431644Related Topics17451846Of Peaks and TidesGamescom 2025 DemoCyancookGames19472048Studio Communications (February 2026)21492250Two Steam News posts in early February 2026 framed the lead-up to the playtests and clarified the studio's player-facing communications.23512452DateTitleSummaryFebruary 3, 2026Beware of Fake DownloadsAn anti-phishing alert. The studio warned that third-party sites had been registering domains using the game's IP to operate fake-download landing pages. Players were directed to wishlist and follow the title only through the official Steam page.February 9, 2026Happy Year of the Horse!A Chinese New Year greeting that also confirmed gameplay trailers and hands-on demo events are coming throughout 2026. The post explicitly invited community feedback on what players wanted to see in the next trailer.2553Together, the two posts established the official Steam News feed as the studio's primary direct channel for playtest-adjacent announcements. Players hoping to participate should monitor that feed, the Steam wishlist invitation system, and CyancookGames' social channels.26542755An At-Home Build in Progress28562957Alongside the in-person events, CyancookGames has said more than once that it is working toward a build players can run at home. It raised the point at the August 2025 reveal and again after the Gamescom showing, in both cases framing the show-floor demo as a slice and the at-home version as the goal. No date, distribution route, or sign-up channel has ever been attached to it, and the February 2026 posts that promised gameplay trailers and hands-on demo events during the year did not specify whether any of those events would be playable from home.30583159Prior Public Showings32603361Two hands-on events preceded the promised playtests. The Gamescom 2025 demo in Cologne, from August 20 to 24, 2025, was the first playable build shown to the public. CyancookGames followed it with a booth at Tokyo Game Show 2025 that September, where the chief technology officer gave a live interview on site. The studio stated that the Tokyo showing existed mainly to gather player opinions and that the project would afterwards enter a closed development phase, which sets the expectation that the 2026 playtests will show a substantially later build than either event.34623563Reaffirmed in July 202636643765The studio's July 2026 development update, which dealt with audio design, closed by saying the team looked forward to hearing player thoughts during its upcoming playtest and that feedback would keep shaping the world. That is the most recent public confirmation that a playtest is still planned, and it implies the audio rework will be one of the things being evaluated. It still did not attach a date, city, venue, or sign-up route to the event.