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Fight Club
May 23, 2026 at 08:15 PM
Corrected wikilink existence flags
Fight Club is a new city stamina activity introduced in Version 1.1 of Neverness to Everness. Players unlock the activity after defeating Tornado, the leader of the Tornado Gang, during a Version 1.1 main story beat. Once unlocked, Fight Club is repeatable as a regular stamina sink alongside other endgame combat activities.
Fight Club supports both solo play and online matchmaking for up to 4 players. The mode runs on the same city-stamina (City Stamina) cost structure as other repeatable combat activities, and rewards include progression resources and Fight Championship event credit during the Version 1.1 event window.
Fight Club anchors the Fight Championship event, one of the named Version 1.1 events. Fight Championship is a structured tournament-style ladder built on top of the Fight Club matchmaking framework, with limited-time event rewards on a separate track from the always-available Fight Club rewards.
To unlock Fight Club, players must reach the relevant Version 1.1 main story progression point and defeat Tornado, who serves as the Tornado Gang boss in that story arc. The story chapter is part of the Version 1.1 patch and is not available before the June 3, 2026 update.
Fight Club, the Tornado unlock requirement, the solo and 4-player matchmaking format, and the Fight Championship event were all confirmed during the Version 1.1 Special Program broadcast on May 23, 2026. Specific stamina costs, reward tables, and bracket structure will be documented once Version 1.1 goes live on June 3, 2026.