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Espers
February 3, 2026 at 07:43 AM
Comprehensive update based on extensive web research
Espers are individuals who possess supernatural abilities in the world of Neverness to Everness. They represent humans who have adapted to the presence of Anomalies, developing extraordinary powers that set them apart from ordinary people.
Throughout history, Anomalies have integrated so deeply into the world that some humans have adapted to develop supernatural abilities. Espers may awaken their powers at birth or develop them later in life through various circumstances.
The Homology Theory, one of the existing hypotheses in academia, suggests that Esper abilities may share the same origin as Anomalies. According to this theory, Esper powers are not derived from human biological functions but are rather powers granted to humans from an external source. Whether this source is the same as or opposed to Anomalies remains inconclusive.
Many Espers display distinctive physical traits that mark them as supernatural beings. These can include animal features such as cat ears or horns, unusual skin colors, or other supernatural characteristics. However, not all Espers have visible markers of their abilities.
Espers serve vital roles in Hethereau's society. Many work for the Bureau of Anomaly Control in various capacities, using their powers to contain and nullify dangerous Anomalies. Others work independently as Anomaly hunters or in specialized roles that leverage their unique abilities.
The Bureau maintains records of Espers and their abilities, deploying them strategically based on mission requirements.
In combat, Esper abilities form the core of the game's Esper Cycle system. Each character possesses unique powers that can be combined with others to trigger powerful synergy reactions. These abilities also enable unique traversal methods, such as Nanally's Anti-Gravity power that allows flight over buildings.