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Beat King - Version 2 vs Version 3
Apr 23, 2026, 11:28 AM
Grammar fix: article agreement (is a Anomaly to is an Anomaly)
Apr 23, 2026, 11:48 AM
Link rewrite: /nte/wiki/anomaly-bosses -> /nte/wiki/bosses (1 link)
112233Beat King is an Anomaly Hunt encounter in Neverness to Everness. The fight takes place in Hethereau and is part of the game's weekly combat loop. Beat King is weak to Psyche damage.4455Quick Facts6677AttributeValueCategoryAnomaly HuntEncounter SubtitleOpen-world weekly encounterLocationHethereauWeaknessPsycheStamina Cost per Attempt60 StaminaResetWeeklyWorld Boss IDBoss_15_BP_WorldBossMap Markermonsters:boss_15:088Strategy and Mechanics991010Mechanics11111212Beat King initiates a Rhythm Challenge. Follow the on-screen chart to time your actions.13131414Tips15151616Jump at the right timing when the chart calls for it.Dodge at the right timing when the chart calls for it.Use Basic Attack at the right timing when the chart calls for it.17171818General Combat Guidance19192020Fill the boss's break meter with consistent attacks and reward-heavy defensive inputs. Successful parries and dodges contribute significantly more to the break bar than a hit, and a clean parry also fills the Esper Cycle Meter instantly. Save ultimates and heaviest skills for the stagger window that follows a full break. Beat King takes greatly increased damage while staggered, so burst output during this phase largely determines whether the encounter clears quickly. Build the team around the Psyche weakness. Characters aligned with Psyche will see the largest damage multiplier, and team compositions that can enable elemental reactions on top of that attribute will apply additional pressure to the break bar between stagger windows.21212222Weakness and Resistances23232424The table below lists the boss's raw resistance value for each of the six elements. A lower number marks the element the boss is most vulnerable to. For Beat King, that element is Psyche.25252626ElementResistanceNoteCosmos0.20StandardNature0.20StandardIncantation0.20StandardChaos0.20StandardPsyche0.16WeaknessLakshana0.20Standard2727Challenge Level Stats28282929The table below lists Beat King's HP, attack, and defense at each of the encounter's difficulty levels. Higher levels yield better drop rates and progression materials at the cost of a tougher fight.30303131LevelHPATKDEF118,98092720235,355154780379,6822468404123,7993709005403,3455559606986,08480299071,492,4261,1111,02082,039,5481,4811,0503232Drops33333434Beat King drops the following materials when defeated. Drop slugs link to the item's own wiki page where available, which cover rarity, usage, and acquisition notes.35353636ItemRarityWater Moon PickPurple3737Related Pages38383939Anomaly Bosses - full overview of NTE's boss combat systems, stagger loop, team composition, and encounter types.Anomaly Hunt - weekly open-world world-boss system that spawns this fight.Anomaly Enemies - lore and classification of NTE's hostile anomalies.Parry System - timing windows and reward table for clean parries.Esper Cycle System - how parry and attack inputs fill the Esper Cycle Meter.