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Toypette - Version 3 vs Version 4
Jun 8, 2026, 11:13 PM
Removed duplicate in-body wikilinks
Jul 4, 2026, 07:00 PM
Add wikilinks to table cells (7 new links)
1122Overview3344Toypette is a Data Type Animon in LumenTale: Memories of Trey, recorded as Animon No. 091. It carries the Sereum Attribute, which increases its chance for critical hits and grants 1 extra TP per critical hit. Toypette are adored by children and are often given to them as playmates and guardians. Toypette comes in three shape variants: Cubishape, Rotoshape, and Trigoshape. All three are needed at once to evolve into Anizord.5566VariantPowersTemperamentCubishapeFiery powersThe most empathetic, always ready to comfort its partner in difficult times.RotoshapeElectrical powersNever seems to run out of energy to play.TrigoshapeIcy powersThe most protective, known to fly over people to warn them of danger.77Type and Weaknesses8899Every Toypette shape variant is a Data Type Animon. LumenTale reveals each Animon's weaknesses and resistances through scanning rather than a single fixed chart. As a Data type, Toypette takes the general weaknesses and resistances of its type, so see Type Effectiveness Explained for the full matchup breakdown.10101111Data PointValueAnimon No.091Primary TypeData TypeAttributeSereum Attribute1212VariantHeightWeightCubishape0.28 - 0.41 m15 - 32 kgRotoshape0.36 - 0.49 m16 - 27 kgTrigoshape0.36 - 0.54 m11 - 23 kg1313Attribute14141515Every Toypette variant has the Sereum Attribute. Its effect: increased chance for critical hits, and each critical hit grants 1 extra TP.16161717Evolution Line18181919All three Toypette variants combine into a single evolution.20202121StageAnimonMethod1Toypette (Cubishape), Toypette (Rotoshape), and Toypette (Trigoshape)Base forms2AnizordAll three Toypette variants plus a Zord Head2222To evolve Toypette into Anizord, you need all three of its shape variants, Cubishape, Rotoshape, and Trigoshape, along with a Zord Head crafted at rest stops. All three Toypette must be in your party, not in the storage box, to trigger the evolution prompt, and all three are consumed during the process, meaning they are permanently lost afterward.23232424Zord Head Ingredients25252626IngredientAmountAnivite EXx5Diamondx1Sapphirex5Rubyx5Topazx5Plasticx1002727The Zord Head is described as a toy head resembling a famous television programme's mascot, highly valued by some collectors.28282929Locations30303131Each shape variant is found in a different place.32323333VariantLocationsCubishapeBiome PlainsRotoshapeVoltarTrigoshapeArea 253434Skills Learned by Level Up: Cubishape35353636Lv.MoveTypeCategoryPWR / ACC / Cost1ScratchNonePhysical50 / 100 / 11RecklessNoneStatus0 / 100 / 25Number_CrunchData TypePhysical60 / 100 / 28Pyro ChargeFire TypePhysical60 / 100 / 214Cunning StrikeDemon TypePhysical60 / 100 / 217Download_ErrorData TypeSpecial70 / 100 / 423FireballFire TypeSpecial50 / 100 / 226Data_BreachData TypePhysical70 / 100 / 232DefragmentationData TypeStatus0 / 100 / 338Scorching BlastFire TypeSpecial75 / 100 / 441Glitch_WaveData TypeSpecial71 / 100 / 444DOS_AttackData TypePhysical120 / 100 / 350CyberbeamData TypeSpecial120 / 100 / 33737Skills Learned by Level Up: Rotoshape38383939Lv.MoveTypeCategoryPWR / ACC / Cost1RecklessNoneStatus0 / 100 / 21ScratchNonePhysical50 / 100 / 15Number_CrunchData TypePhysical60 / 100 / 28ShockElectric TypePhysical60 / 100 / 214Cunning StrikeDemon TypePhysical60 / 100 / 217Download_ErrorData TypeSpecial70 / 100 / 423ThunderballElectric TypeSpecial50 / 100 / 226Data_BreachData TypePhysical70 / 100 / 232DefragmentationData TypeStatus0 / 100 / 338Static ReleaseElectric TypeStatus0 / 100 / 341Glitch_WaveData TypeSpecial71 / 100 / 444DOS_AttackData TypePhysical120 / 100 / 350CyberbeamData TypeSpecial120 / 100 / 34040Skills Learned by Level Up: Trigoshape41414242Lv.MoveTypeCategoryPWR / ACC / Cost1RecklessNoneStatus0 / 100 / 21ScratchNonePhysical50 / 100 / 15Number_CrunchData TypePhysical60 / 100 / 28Frost StrikeIce TypePhysical60 / 100 / 214Cunning StrikeDemon TypePhysical60 / 100 / 217Download_ErrorData TypeSpecial70 / 100 / 423IceballIce TypeSpecial50 / 100 / 226Data_BreachData TypePhysical70 / 100 / 232DefragmentationData TypeStatus0 / 100 / 338Arctic MirrorIce TypeStatus0 / 100 / 341Glitch_WaveData TypeSpecial71 / 100 / 444DOS_AttackData TypePhysical120 / 100 / 350CyberbeamData TypeSpecial120 / 100 / 34343Other Skills Learned: Cubishape44444545MoveTypeCategoryPWR / ACC / CostWarm UpFire TypeStatus0 / 100 / 2Field SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Delta BlastNoneSpecial85 / 100 / 4BlazeFire TypeSpecial60 / 100 / 2Flaming BulletsFire TypeSpecial30 / 100 / 3BaitAnomalous TypeStatus0 / 100 / 1FirewallData TypeStatus0 / 100 / 2Lag_SwitchData TypeSpecial30 / 100 / 2FormatData TypeStatus0 / 100 / 3OverclockData TypeSpecial0 / 100 / 24646Other Skills Learned: Rotoshape47474848MoveTypeCategoryPWR / ACC / CostElectrocutionElectric TypePhysical30 / 100 / 1ElectroboltElectric TypeSpecial60 / 100 / 2Bolt RushElectric TypePhysical40 / 100 / 3Field SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Delta BlastNoneSpecial85 / 100 / 4BaitAnomalous TypeStatus0 / 100 / 1FirewallData TypeStatus0 / 100 / 2Lag_SwitchData TypeSpecial30 / 100 / 2FormatData TypeStatus0 / 100 / 3OverclockData TypeSpecial0 / 100 / 24949Other Skills Learned: Trigoshape50505151MoveTypeCategoryPWR / ACC / CostField SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Delta BlastNoneSpecial85 / 100 / 4BaitAnomalous TypeStatus0 / 100 / 1Polar RayIce TypeSpecial60 / 100 / 2Ice SlideIce TypeStatus0 / 100 / 1SnowploughIce TypePhysical60 / 100 / 2FirewallData TypeStatus0 / 100 / 2Lag_SwitchData TypeSpecial30 / 100 / 2FormatData TypeStatus0 / 100 / 3OverclockData TypeSpecial0 / 100 / 25252Quirks53535454VariantQuirkEffectCubishapeEasygoingProtects the Animon from additional skill effects.CubishapeEasy TargetThe Animon's attacks always hit, but attacks against it never miss.RotoshapeEasygoingProtects the Animon from additional skill effects.RotoshapeVolatileWhen the Animon is suffering from a negative effect, the Animon's agility increases.TrigoshapeEasygoingProtects the Animon from additional skill effects.TrigoshapeLucky BreakIncreases the chance of landing critical hits and activating secondary effects.