Loading...
Combat System - Version 15 vs Version 16
Sep 23, 2026, 07:40 AM
Filled in the empty Trait Effect column with each attribute's trait effect in battle
Oct 13, 2026, 12:22 PM
Added the official damage multipliers, level-difference penalty, Update 1 TP, accuracy and boss rules, the Advanced difficulty, and ranked changes; removed the outdated Ace Anispace lock
11Combat System223344Combat in LumenTale: Memories of Trey is turn-based. You send out your Animon and choose actions each turn, with the outcome shaped by the elemental types and emotional attributes of the creatures involved. Battles happen against wild Animon, story opponents, and other players online.5566Battle Formats7788FormatDescription1v1 DuelA single Animon faces one opponent. Classic, focused matchups.4v4 Team BattleBring a squad of four for larger encounters and team-based strategy.99These formats appear in both the campaign and in online play, where you can challenge other players to ranked matches.10101111Party and Active Roster12121313A full party holds up to six Animon, with up to four active at once during battle. The other party members can be swapped in across the fight as matchups shift. Choosing a party that spreads coverage across types and attributes is part of preparing for the next region.14141515Types and Attributes16161717Every Animon has two combat-relevant traits:18181919Elemental type: one of 13 types such as Fire, Water, or Electric. Types have strengths and weaknesses against each other, but the matchups are per-species rather than a single global chart. See Elemental Types.Emotional attribute: one of five attributes (Felicis, Mestus, Furor, Horrens, Sereum) tied to emotions. See Animon Attributes.20202121Because each creature combines a type and an attribute, team building is about more than levels. A roster that covers several types and attributes can answer a wider range of opponents.22222323Per-Species Effectiveness and Hidden Types24242525There is no single type chart that all Animon obey. Effectiveness is per-species: two Animon can share the same type and even the same Hidden Type yet still have different weakness charts. Deniuli and Boobat are both Demon and Fire types, for instance, but their strengths and weaknesses differ.26262727Most Animon also have a Hidden Type, a potential secondary typing discovered through scanning. A Flowende, for example, is a Grass Animon with a Chakra Hidden Type, so most Flowende you meet are Grass monotypes while some are Grass-Chakra. A newly caught Animon's Hidden Type is not known until you scan it or level it up into different-type moves. See Hidden Types Explained and Type Effectiveness Explained.282829+Damage Multipliers30+31+Update 1 published the game's damage multipliers for the first time. It halved all damage, softened resisted hits and weakened critical hits, with the aim of making battles longer and less decided by single big attacks. The October 8, 2026 hotfix on Steam put Easy and Normal back on the earlier values; the Advanced difficulty and online battles keep the Update 1 values. See Update 1 Patch Notes.32+33+ModifierEasy and NormalAdvanced (Update 1 Values)Overall Damagex1.0x0.5Super Effectivex1.5x1.5Not Very Effectivex0.33x0.67Neutralx1.0x1.0No Effectx0x0Critical Hit Damagex1.8x1.334+Update 1 also added a damage penalty when an Animon attacks a non-boss enemy that is higher level than itself. Bosses are not affected.35+36+Level DifferenceDamage Multiplier2 Levelsx0.923 Levelsx0.825 Levelsx0.507+ Levelsx0.2037+The notes give no values for gaps of 1, 4, or 6 levels, and the hotfix notes do not say whether this penalty still applies on Easy and Normal.38+2939Scan Enemies for Information30403141Scanning is how you learn an enemy's weaknesses and Hidden Type in battle. Scanning takes up a turn, so plan around it:32423343ScansWhat It Reveals1Partial weakness chart2Full weakness chart3Full info, including Hidden Type, stats, movesets, and evolution chart3444Once an enemy has been thoroughly scanned, hovering over an attack shows an indicator beside the target: a broken shield means the attack is something it is weak to, and a shield means it resists the attack. See How to Increase Research Level for raising scan power.35453646Skill Points and Turn Points37473848Active Animon share a pool of SP that pays for the moves they use. Stronger moves cost more SP, so deciding when to spend and when to hold back is part of every fight. Letting an attribute trait activate alongside a move costs extra SP beyond the move's base price.39494050Critical hits and exploiting a target's weakness build up TP (Turn Points). When TP reaches the number of active Animon, you earn an extra action that turn, opening room for a follow-up attack, a switch, or a heal at no cost to your normal turn order.415152+Update 1 changed how TP is earned: an attack can award at most 2 TP, 1 from hitting a weakness and 1 from a critical hit, so hitting the weaknesses of two Animon with one attack gives only 1 TP. End-of-turn skills can now cost 0 TP. The October 8, 2026 hotfix on Steam restored the earlier TP gain on Easy and Normal.53+4254Turn Flow43554456On your turn you select an action for your active Animon. Damage depends on the move used and how the attacker matches up against the defender. Bringing the right creature into a fight, and switching when a matchup is bad, is central to winning tougher battles.455758+Update 1 reduced how much Agility stages affect accuracy and evasion, and skills aimed at your own Animon, such as healing and support skills, now always connect.59+4660Emotional Attributes in Battle476148624963Every Animon carries one of five emotional attributes, and these are more than flavor. When an attribute's trait activates in battle it has a concrete effect:50645165AttributeTrait EffectFelicisTriggers a perk that restores a small amount of health to all allies.MestusDeals additional damage based on the target's maximum HP.FurorThe move deals increased damage.HorrensThe move can bypass type effectiveness and defeat the target in one blow, even if it resists the attack.SereumAttacks gain a large Critical Chance boost, and each critical hit grants 1 extra TP.5266A roster that spreads across several attributes gives you more options each turn, layering emotional effects on top of the elemental matchups.53675468Traits Unlock Later55695670Although an Animon's attribute trait is shown from the start, you cannot use traits until you unlock them by defeating an unnamed character partway through the main story. Going north, this happens on Route 16 on the way to Arsilia City. To activate a trait in battle, select the trait symbol to the left of an Animon's move list; it glows blue and all that Animon's moves are enhanced for the turn. Activating a trait costs one extra unit of SP on top of the move's base cost, so plan ahead if several Animon want to activate traits in the same turn. See Attributes Explained.57715872Weather59736074Some battles are fought under shifting weather that nudges stats and abilities. Variations include unusual phenomena such as a fire rain, on top of more familiar conditions. Reading the weather is one more layer on top of types and attributes.61756276One special condition is Rainbow Weather, which can appear randomly in any area and lasts through the day (shown by a rainbow in the top-left corner and on the weather symbol by the minimap). While it is active, all Animon, including enemies, gain improved accuracy, better healing, and higher critical-hit chance. It is useful for evolving Chagma into Gongbog (which needs 5 critical hits in one battle) and is required to evolve Minube into Chromaura once all six Minube colors are collected. See What is Rainbow Weather?.63776478Boss Battles65796680Boss encounters layer multiple health bars over a single creature and change form between phases. As you wear a boss down it can shift its move set or even its body, so the same fight is rarely the same all the way through. Plan a roster that has answers for at least two different phase profiles before walking into one.678182+Update 1 tied boss bonuses to difficulty: boss SP bonuses apply from Normal upward, and bosses get 2 extra turns on Normal and above and 1 extra turn on lower difficulties. It also fixed bosses sometimes failing to change form correctly during battle.83+6884Several confirmed bosses follow this two-phase pattern:69857086Pymant can act twice in a single turn, so a team at or above its level (14) with strong defense fares better; it uses Slicing Wind (Aura) and Blaze (Fire) and needs only 2 TP to trigger an extra action.A giant Blumester triggers Sunbathe near 50% HP to enter an enraged second form, then charges Esper Beam, a single-target hit that takes an extra turn to land. Beating it grants the Holoken its Water power.Morsiver has a similar two-form fight; both forms reflect Demon-type damage, so avoid Demon skills, and its second form charges Shadow Flame for massive single-target damage.A Dualine boss opens in a weaker form and transforms into a stronger one that can use Aromasynthesis to heal and Shards Rain to hit your whole team.71877288Bosses appear both as rare Animon and as Lumen Squadron leaders. A sample of confirmed encounters:73897490BossWhereIotamorTouristPymantFatal EncounterDenaArea 1KnequitalCity of Inventors (North)BlumesterThe City of Entertainment (North)NuclheartThe Lagoon City (North)Arct-RexThe City of Progress (North)KentaressThe City of Progress (North)DualineThe Great Tree Town (South)7591See List of Bosses for the full roster.76927793Difficulty789479-Difficulty can be adjusted at any time, so you can dial fights up or down as you go without restarting. There are three modes:95+Difficulty can be adjusted at any time, so you can dial fights up or down as you go without restarting. The game launched with three modes, and the October 8, 2026 hotfix on Steam added a fourth:809681-DifficultyEffectEasyEnemy AI is more merciful and enemies take more damage.NormalThe default starting difficulty; still challenging if you underestimate enemies.AceRestricts Anispace access in the field, enemy AI is smarter, and attacks hit harder.97+DifficultyEffectEasyEnemy AI is more merciful and enemies take more damage. Since the October 8, 2026 hotfix, damage and TP gain use the values from before Update 1.NormalThe default starting difficulty; still challenging if you underestimate enemies. Since the October 8, 2026 hotfix, damage and TP gain use the values from before Update 1.AceSince Update 1: enemies take the first 3 turn slots in Lumen battles, you deal 28% less damage, enemy damage is the same as on Normal, the enemy AI is significantly smarter, healing is restricted, and EXP gains are cut. Before Update 1 it restricted Anispace access in the field and enemy attacks hit harder.AdvancedKeeps the Update 1 damage changes (overall damage halved, resisted hits x0.67, critical hits x1.3). Also used for online battles.8298Even on Normal the AI can be smart, focusing low-health Animon and aiming at types it knows you are weak to. If you spend a lot of time catching and become overleveled, Ace keeps the story bosses from being a complete steamroll. Difficulty is changed in System settings under Preferences and can be switched mid-game. See Difficulty Differences and How to Change.839984100Building a Team8510186102A strong team usually spreads coverage across multiple Elemental Types so you are not walled by a single resistant opponent. Leveling matters too, so check Leveling and Progression for how to grow your creatures. You can round out gaps in your roster through Trading.8710388104Online Play8910590-The game supports online PvP, letting you test your team against other players in 1v1 and 4v4 matches, including ranked battles. Exact ranked structure and seasonal details are best confirmed in the live build.106+The game supports online PvP, letting you test your team against other players in 1v1 and 4v4 matches, including ranked battles. Update 1 added a Ranked Ruleset viewer for checking the active format before you queue, and fixed banlist detection. The developer said ranked entry requirements and restrictions had been finalized and would be shared separately; as of October 13, 2026 they had not appeared in the developer's Steam announcements. Since the October 8, 2026 hotfix, online battles use the Advanced difficulty damage values.9110792108Related Pages9310994110See Monster Collecting to fill out your roster and Items and Currency for battle consumables.