Loading...
Passive Skills
October 27, 2026 at 08:51 PM
Add the passive skills effect reference.
Compare passive effects on damage, recovery, defense, staggering and battle resources. See Abilities and Mastery for how learned abilities are equipped. Check each effect's trigger and duration when choosing a loadout.
Skill | Effect |
|---|---|
Add Blind | Standard attacks or battle skills have a chance to inflict Blind. |
Add Confuse | Standard attacks or battle skills have a chance to inflict Confuse. |
Add Deprotect | Standard attacks or battle skills have a chance to inflict Deprotect. |
Add Deshell | Standard attacks or battle skills have a chance to inflict Deshell. |
Add Poison | Standard attacks or battle skills have a chance to inflict Poison. |
Add Silence | Standard attacks or battle skills have a chance to inflict Silence. |
Add Slow | Standard attacks or battle skills have a chance to inflict Slow. |
Aggravation | Raises damage dealt by up to 60%. Damage scales with the number of debuffs and status ailments afflicting the target. |
Alabastrine Blessing | Nullifies damage taken once per battle. |
Alluvial Edge | Raises damage dealt by Camille's skills. Damage scales with the number of allies under the effect of Haste. |
Alluvial Flourish | When attacking before any enemies attack, grants Haste to a random ally. |
Angelic Advocate | Raises the duration of buffs applied by self by 1 turn. |
Arcane Reclamation | Recovers MP by 2% of damage taken. |
Area Effect Adept | When multicasting, doubles MP cost, but keeps full effect. (Only during battle.) |
Auto-Bravery | Grants constant Bravery. |
Auto-Cure Ailments | Automatically uses Esuna or a remedy when inflicted with a status ailment. |
Auto-Faith | Grants constant Faith. |
Auto-Haste | Grants constant Haste. |
Auto-Regen | Grants constant Regen. |
Auto-Shell | Grants constant Shell. |
Bastion | Raises the stagger power of Wilhelm's skills. Amount increased scales with the number of allies under the effect of Protect. |
Bonus Damage | Raises damage dealt by 40% during the bonus phase. |
Bonus Phase Stagger Boost | Raises stagger power by 40% during the bonus phase. |
Boundless Flames | After performing a Fire attack, imbues non-elemental physical attacks with Fire for 3 turns. |
Bravery on Stagger | Grants Bravery for 3 turns upon staggering an enemy. |
Bravery Opener | Grants Bravery for 3 turns at the start of battle. |
Break the Limit | Raises damage cap to 99999. |
Broadsword Mastery | When at full HP, increases critical hit rate of Cloud's skills by 30%. |
Chuck | Raises damage dealt by Throw by 50%. |
Clive's Limit Break | Activates when using an Eikon Skill with a full LB gauge. Increases all stats and regenerates HP. |
Critical Boost | Raises damage dealt by 40% upon dealing a physical critical hit. |
Critical Counter | Performs a counterattack which will either miss or result in a critical hit when hit with a physical attack. |
Critical Hit Rate +10% | Raises critical hit rate by 10%. |
Critical Hit Rate +20% | Raises critical hit rate by 20%. |
Critical Hit Rate +5% | Raises critical hit rate by 5%. |
Critical Stagger | Raises stagger power by 40% upon dealing a physical critical hit. |
Dark Eater | Absorbs damage taken from Dark attacks and restores HP. |
Dark Immunity | Nullifies damage taken from Dark attacks. |
Dark Rite | Raises damage dealt by magic attacks. Damage inversely scales with own HP. |
Dark Sword | Imbues the Darkness ability with Dark. After performing a Dark attack, imbues non-elemental physical attacks with Dark for 3 turns. |
Decimating Attacks | When attacking all enemies, increases damage dealt by 10% per enemy. |
Deft Warp | Raises the chance of being added to the bonus phase with Warp-Strike or Plunge by 50%. |
Deprotect on Stagger | Inflicts Deprotect for 3 turns upon staggering an enemy. |
Deprotect Opener | Inflicts Deprotect on a random enemy at the start of battle. |
Deshell on Stagger | Inflicts Deshell for 3 turns upon staggering an enemy. |
Deshell Opener | Inflicts Deshell on a random enemy at the start of battle. |
Discerning Eye | Raises the success rate of swiping rare items when using Steal. |
Divine Tidings | When multicasting healing magic, doubles MP cost, but also doubles potency. |
Double Gil | Doubles the amount of gil received from battles. |
Drop Rate Up | Raises the item drop rate by 25%. |
Dual Guns | When attacking with Amelia's skills, adds a 25% chance to perform the same attack again. |
Dual Spellblade | Activates Spellblade skills twice. Consumes twice the MP. |
Essence of Mundanity | Halves stagger power, but increases physical damage dealt by non-elemental attacks by 40%. |
Faith Opener | Grants Faith for 3 turns at the start of battle. |
Fill LB on Defeating Foes | Fills the LB gauge by 40% upon defeating an enemy. |
Fill LB on Stagger | Fills the LB gauge by 10% upon staggering an enemy. |
Fill LB when Taking Damage | Fills the LB gauge by 10% upon receiving damage. |
Fire Eater | Absorbs damage taken from Fire attacks and restores HP. |
Fire Immunity | Nullifies damage taken from Fire attacks. |
First Strike | Allows self to act first at the start of battle. |
Fulminating Spells | Adds a 50% chance to increase the stagger power of magic attacks by 30%. |
Skill | Effect |
|---|---|
General's Pride | Draws all enemy attention on the first turn of battle. |
Gil Farmer on Stagger | Triggers Gil Farmer upon staggering an enemy. |
Grit | Grants the ability to survive with 1 HP upon receiving damage exceeding HP once per battle. |
Guiding Wind | After performing a Wind attack, imbues non-elemental physical attacks with Wind for 3 turns. |
Hale and Hearty | Doubles the rate at which the duration of debuffs and status ailments inflicted on self fades. |
Half MP Cost | Halves MP cost. |
Haste at Half HP | Grants constant Haste when at less than half of max HP. |
Haste on Stagger | Grants Haste for 3 turns upon staggering an enemy. |
Haste Opener | Grants Haste for 3 turns at the start of battle. |
Heal on Sweeping Stagger | Recovers 10% of max HP for all allies when triggering a sweeping stagger. |
Healing Magic +10% | Raises potency of healing magic by 10%. |
Healing Magic +20% | Raises potency of healing magic by 20%. |
Healing Magic +30% | Raises potency of healing magic by 30%. |
Heroic Nature | Raises physical attack damage when hit with an attack. Amount increased scales with the number of attacks received that round. |
Hit and Run | Adds a 35% chance to nullify damage taken from physical attacks if an attack has been performed by self that round. |
HP +20% | Raises HP by 20%. |
HP +30% | Raises HP by 30%. |
HP Stroll | Recovers HP after walking a certain distance. |
Ice Eater | Absorbs damage taken from Ice attacks and restores HP. |
Ice Immunity | Nullifies damage taken from Ice attacks. |
Improvement | Raises stagger power and damage dealt by up to 50%. Amount increased scales with the number of standard attacks and battle skills performed during battle. |
Indomitable Spirit | When hit with an enemy attack, increases stagger power by 40% for that round. |
Insult to Injury | Raises stagger power by 30% when attacking enemies inflicted with debuffs or status ailments. |
Job Change | When attacking with Onion Knight's skills, applies the higher attribute of either physical or magic attack. |
Knight of the Sacred Frost | After performing an Ice attack, imbues non-elemental physical attacks with Ice for 3 turns. |
Late Bloomer | Raises damage dealt by Onion Knight's skills by 30% when the LB gauge is at 50% or higher. |
Latent Potential | Raises stagger power and damage dealt by standard attacks and battle skills. Amount increased inversely scales with own HP. |
LB Charge on Heal | Fills the LB gauge by 25% upon restoring an ally's HP. |
LB Charge Opener | Fills the LB gauge by 50% at the start of battle. |
LB Double Charge | Doubles the LB gauge fill rate. |
LB Shield | Consumes 50% of the LB gauge to halve damage taken when HP falls to 50% or below. |
LB Triple Charge | Triples the LB gauge fill rate. |
Leaping Cleave | Raises critical hit rate by 50% when attacking a staggered enemy. |
Light of Rebellion | After performing a Light attack, imbues non-elemental physical attacks with Light for 3 turns. |
Lightning Eater | Absorbs damage taken from Lightning attacks and restores HP. |
Lightning Immunity | Nullifies damage taken from Lightning attacks. |
Lone Lion | Raises all attributes by 30% when the Improvement passive effect reaches its maximum. |
Lustrous Shield | Imbues counterattacks with Light and increases stagger power. |
Magic Attack +10% | Raises damage dealt by magic attacks by 10%. |
Magic Attack +20% | Raises damage dealt by magic attacks by 20%. |
Magic Attack +30% | Raises damage dealt by magic attacks by 30%. |
Magic Barrier | When hit with an attack, consumes 3% of max MP to reduce damage taken by 15%. |
Magic Counter | Counters magic attacks with a standard attack. |
Magic Defense +20% | Lowers damage taken from magic attacks by 20%. |
Mana Overload | Raises damage dealt by magic attacks by 35% when MP is at 75% or higher. |
Momentum Shift | Upon defeating an enemy, increases stagger power by 40% until the end of the next round. |
MP +10% | Raises MP by 10%. |
MP +20% | Raises MP by 20%. |
MP Stroll | Recovers MP after walking a certain distance. |
MRP Gain +50% | Raises MRP gained by 50%. |
Skill | Effect |
|---|---|
Nullify Berserk | Prevents Berserk. |
Nullify Blind | Prevents Blind. |
Nullify Charm | Prevents Charm. |
Nullify Confuse | Prevents Confuse. |
Nullify Instant Death | Prevents Instant Death. |
Nullify Poison | Prevents Poison. |
Nullify Silence | Prevents Silence. |
Nullify Sleep | Prevents Sleep. |
Nullify Slow | Prevents Slow. |
Observe and Attack | Unleashes a standard attack when performing an action without dealing damage. |
Observe and Charge LB | Fills the LB gauge by 15% when performing an action without dealing damage. |
Observe and Recover HP | Recovers 10% of max HP when performing an action without dealing damage. |
Odin's Blessing | Raises the damage of Lightning Strike, Thunderfall, and Zantetsuken Resonance. Also increases the stagger power of Lightning Strike and Thunderfall. |
One for the Road | When attacking with Vaan's skills, grants a 50% chance to trigger Gil Farmer. |
Overwhelm | Raises stagger power and damage an enemy takes when attacking them using standard attacks or battle skills. Effect stacks but resets after enemy takes damage from other types of attacks. |
Paladin's Code | Raises physical and magic defense by 20% when Cover is activated. |
Perfect Serenity | Raises damage of standard attacks and battle skills by 50%. |
Pharmacology | Enhances the effect of items by 50% during battle. |
Phase Echo | When added to the bonus phase, creates a mirage of self that takes 1 physical attack instead. |
Physical Attack +10% | Raises damage dealt by physical attacks by 10%. |
Physical Attack +20% | Raises damage dealt by physical attacks by 20%. |
Physical Attack +30% | Raises damage dealt by physical attacks by 30%. |
Physical Counter | Counters physical attacks with a standard attack. |
Physical Defense +20% | Lowers damage taken from physical attacks by 20%. |
Pilebunker | When the LB gauge is full, increases the stagger power of single-target physical attacks (excluding limit bursts). |
Play Rough | Raises damage dealt by Nightmare Scythe, Salvation Scythe, and Colossal Shantotto II by 40% against targets that have attacked self at least once. |
Power Stagger | Raises physical damage dealt to staggered enemies by 35%. |
Preemptive Strike | Raises damage dealt by 30% when attacking an enemy that has not yet acted that round. |
Preventive Care | Grants an effect that prevents a status ailment once per battle. |
Protect at Half HP | Grants constant Protect when at less than half of max HP. |
Protect on Stagger | Grants Protect for 3 turns upon staggering an enemy. |
Protect Opener | Grants Protect for 3 turns at the start of battle. |
Quick Hit | Once per turn, grants an additional action when defeating an enemy that same turn. |
Radiant Knight | After performing a Lightning attack, imbues non-elemental physical attacks with Lightning for 3 turns. |
Rearguard | Places self behind all allies in the turn order, but increases damage dealt by physical attacks by 40%. |
Recuperate LB | Fills the LB gauge by 30% after using a limit burst. |
Reflex | Adds a 25% chance of evading physical attacks. |
Regen on Stagger | Grants Regen for 3 turns upon staggering an enemy. |
Regen Opener | Grants Regen for 3 turns at the start of battle. |
Resist Dark | Halves damage taken from Dark attacks. |
Resist Earth | Halves damage taken from Earth attacks. |
Resist Fire | Halves damage taken from Fire attacks. |
Resist Ice | Halves damage taken from Ice attacks. |
Resist Lightning | Halves damage taken from Lightning attacks. |
Resist Water | Halves damage taken from Water attacks. |
Resist Wind | Halves damage taken from Wind attacks. |
Restore HP on Defeating Foes | Recovers 10% of max HP upon defeating an enemy. |
Restore HP on Stagger | Recovers 10% of max HP upon staggering an enemy. |
Restore MP on Attack | Recovers 2% of max MP upon dealing damage with a standard attack. |
Restore MP on Critical Hit | Recovers 3% of max MP upon dealing a critical hit. |
Restore MP on Defeating Foes | Recovers 3% of max MP upon defeating an enemy. |
Restore MP on Stagger | Recovers 5% of max MP upon staggering an enemy. |
Restore MP when Taking Damage | Recovers 3% of max MP upon receiving damage. |
Ribbon | Nullifies all status ailments, excluding Instant Death. |
Riposte | Adds a 50% chance to inflict a debuff upon receiving physical damage. |
Skill | Effect |
|---|---|
Scan and Strike | Raises damage dealt by 25% when using attacks of the target's elemental weakness if that target has already been analyzed with Libra. |
Scion Sorceress | Enhances the Skill Flow passive effect by 50%. |
Screwdriver | When under the effects of Protect or Shell, increases the stagger power of Aileen's skills by 35%. |
Sharp Mind | Raises damage dealt by 100% when using a multi-target attack skill against a single enemy. |
Shell at Half HP | Grants constant Shell when at less than half of max HP. |
Shell Opener | Grants Shell for 3 turns at the start of battle. |
Shield of Grandshelt | Raises the duration of the effects of Throw Down the Gauntlet and Royal Guard by 1 turn. |
Signature Moves | Raises critical hit rate of Braver, Cross-Slash, and Ascension by 15%. |
Skill Flow | Raises stagger power and damage dealt by up to 50%. Amount increased scales with the number of skill types used in the last 5 rounds. |
Skilled Disruptor | Raises the duration of debuffs and status ailments inflicted by self by 1 turn. |
Skyward Dreams | When attacking an enemy that has stolen gil, increases stagger power by 30%. |
Speed +10% | Raises speed by 10%. |
Speed +20% | Raises speed by 20%. |
Speed +5% | Raises speed by 5%. |
Spellblade Mastery | Halves MP cost of Spellblade skills. |
Spellblade Wielder | When at full HP, increases the stagger power of Spellblade skills by 30%. |
Spirit of Aileen | Activates all of Aileen's Mastery Rank abilities. |
Spirit of Amelia | Activates all of Amelia's Mastery Rank abilities. |
Spirit of Ayaka | Activates all of Ayaka's Mastery Rank abilities. |
Spirit of Bartz | Activates all of Bartz's Mastery Rank abilities. |
Spirit of Camille | Activates all of Camille's Mastery Rank abilities. |
Spirit of Cecil | Activates all of Cecil's Mastery Rank abilities. |
Spirit of Charlotte | Activates all of Charlotte's Mastery Rank abilities. |
Spirit of Clive | Activates all of Clive's Mastery Rank abilities. |
Spirit of Cloud | Activates all of Cloud's Mastery Rank abilities. |
Spirit of Firion | Activates all of Firion's Mastery Rank abilities. |
Spirit of Leah | Activates all of Leah's Mastery Rank abilities. |
Spirit of Lightning | Activates all of Lightning's Mastery Rank abilities. |
Spirit of Noctis | Activates all of Noctis's Mastery Rank abilities. |
Spirit of Onion Knight | Activates all of Onion Knight's Mastery Rank abilities. |
Spirit of Shantotto | Activates all of Shantotto's Mastery Rank abilities. |
Spirit of Squall | Activates all of Squall's Mastery Rank abilities. |
Spirit of Terra | Activates all of Terra's Mastery Rank abilities. |
Spirit of Tidus | Activates all of Tidus's Mastery Rank abilities. |
Spirit of Tronn | Activates all of Tronn's Mastery Rank abilities. |
Spirit of Vaan | Activates all of Vaan's Mastery Rank abilities. |
Spirit of Victoria | Activates all of Victoria's Mastery Rank abilities. |
Spirit of Wilhelm | Activates all of Wilhelm's Mastery Rank abilities. |
Spirit of WoL | Activates all of Warrior of Light's Mastery Rank abilities. |
Spirit of Y'shtola | Activates all of Y'shtola's Mastery Rank abilities. |
Spirit of Zidane | Activates all of Zidane's Mastery Rank abilities. |
Spry Steps | Adds a 25% chance of evading magic attacks. |
Stagger Power +20% | Raises stagger power by 20%. |
Stagger Power +30% | Raises stagger power by 30%. |
Staggering Spells | Raises MP cost of magic attacks by 50%, but also increases stagger power by 30%. |
Staggeringly Risky | Increase MP cost of physical attacks by 50%, but also increases stagger power by 50%. |
Stealth Specialist | Raises damage dealt by 35% when not targeted by an enemy that round. |
Strategic Acumen | Raises the duration of buffs applied to self by 1 turn. |
Supercharged Driver | After performing an Earth attack, imbues non-elemental physical attacks with Earth for 3 turns. |
Tenebrous Rites | Raises damage dealt by 30% when using magic attacks on enemies inflicted with debuffs or status ailments. |
The Federation's Fiend | Halves MP cost of Shantotto's skills when the LB gauge is at 50% or higher. |
The Hand That Heals | Raises stagger power and damage dealt when healing an ally during battle. Effect stacks up to 50%. |
Thievery | Raises damage dealt by up to 50%. Damage scales with the number of times Steal has been used. |
Throw Down the Gauntlet | Draws enemy attention for 2 turns when using a standard attack while under the effect of Knight of the Sacred Frost. |
Tip-Top Shape | Raises damage dealt by physical attacks. Damage scales with own buff count. |
Treasure Hunter | Guarantees a rare item when Steal is successful. |
Trigger | Raises stagger power and damage dealt by standard attacks and battle skills by 30%. |
Trigger Happy | Triples the chance of activating Dual Guns when the target is afflicted with Deprotect, Deshell, or Slow. |
True Stagger | Raises the stagger power of Tronn's skills. |
Unlock Magic | Nullifies additional 50% MP cost of Magic Boost. |
Unmoving Bulwark | Raises physical defense if self has dealt no damage to enemies that round. |
Versatility | Raises damage dealt, scaling with the number of skill-granting abilities equipped. |
Victor's Reprieve | Recovers 10% of max HP at the end of battle. |
Victor's Respite | Recovers 5% of max MP at the end of battle. |
Victori-ous Elixir | Recovers 10% of max MP upon defeating an enemy with Victoria's skills when the LB gauge is at 50% or higher. |
Vigorous Attacks | When at full HP or higher, increases damage dealt by 30%. |
Vigorous Staggerer | When at full HP, increases stagger power by 30%. |
Warp Crit | Grants an action in the bonus phase when dealing a critical hit with Warp-Strike or Plunge. |
Water Eater | Absorbs damage taken from Water attacks and restores HP. |
Water Immunity | Nullifies damage taken from Water attacks. |
Water's Protection | After performing a Water attack, imbues non-elemental physical attacks with Water for 3 turns. |
Wings of Freedom | Raises the chance of being added to the bonus phase with Red Spiral or White Whorl by 15%. |
Compare the commands affected by these bonuses in Active Skills and Support Skills.