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Accessibility and Language Support - Version 3 vs Version 4
Aug 26, 2026, 05:31 AM
Added the published description for all twelve PlayStation 5 accessibility features, including Adjustable Difficulty and the main-story-and-main-characters limit on subtitles; restated Japanese and English voice audio as a stated product-information field and clarified that Korean is text only
Sep 12, 2026, 08:03 AM
Merged the two duplicate language tables and the two duplicate Steam accessibility lists into one of each, and noted that the free demo lists the same eight-language set
11Language support in FINAL FANTASY RESONANCE differs by platform: the console versions list five languages, while the PC and Xbox versions list eight. Voiced audio comes in English and Japanese, which Square Enix states outright as a two-entry field in its own product information. Accessibility information so far comes from two storefronts, with Steam tagging four accessibility categories and the PlayStation Store listing twelve features.2233Supported Languages4455PlatformsSupported LanguagesFull AudioNintendo Switch 2, Nintendo Switch, PlayStation 5Japanese, English, German, French, Spanish (5 languages)English and JapanesePC (Steam, Microsoft Store) and Xbox Series X|SJapanese, English, German, French, Spanish, Simplified Chinese, Traditional Chinese, Korean (8 languages)English and Japanese66Languages beyond English and Japanese are text-only. The three additional languages on PC and Xbox are Simplified Chinese, Traditional Chinese, and Korean; they are absent from the console language matrix.778+Only English and Japanese have full voice acting. Square Enix's product information prints the voice languages as a plain field with two entries, Japanese and English, so the point does not rest on reading an asterisk against a storefront language table. Every other supported language is text only, Korean included: it appears in the eight-language PC and Xbox set as subtitles and interface text, never as spoken dialogue. The free demo released on September 3, 2026 lists the same eight-language set on Steam.9+810Steam Accessibility Categories9111012The Steam listing tags the game with four accessibility categories alongside its other platform features:11131214Custom Volume ControlsAdjustable DifficultyKeyboard Only OptionPlayable without Timed Input131516+The same listing separately records full controller support, DualSense controller support, and the Steam Input API. The playable-without-timed-input tag is worth noting for a turn-based game that leans on staggering enemies: it indicates no part of the game requires a reaction under a timer.17+1418In-game, difficulty comes in three selectable levels, Casual, Normal, and Expert, covered on the combat page.15191620PlayStation 5 Accessibility Features17211822The PlayStation Store lists twelve accessibility features for the PS5 version, each with its own published description. Entries marked Basic carry that qualifier on the listing itself. The Adjustable Difficulty entry describes reducing the overall challenge by picking an alternative pre-set difficulty level, which lines up with the three selectable levels named above even though the listing itself does not name them.19232024FeatureNotesColor AlternativesYou do not need to rely on understanding color to play, and important colors can be changed to make them easier to tell apartVisual ComfortBasic; you can play without the camera movements and effects that might cause visual discomfortVolume ControlsYou can turn down or mute individual audio volumesSubtitlesBasic; the game includes subtitles for the main story and main characters onlyAdjustable DifficultyBasic; you can reduce the overall challenge by choosing an alternative pre-set difficulty levelTutorial RemindersYou can review gameplay tutorial information at any timePlayable without Rapid Button PressesYou can play and navigate menus without pressing buttons rapidly or inside a time limitPlayable without Simultaneous PressesYou can play and navigate menus without pressing or holding several buttons at oncePlayable without Motion ControlsYou can play without using motion controlsPlayable without Touch ControlsYou can play without using touch-based controlsPlayable without Controller VibrationYou can play without turning on controller vibration or haptic feedbackPlayable without Adaptive Trigger EffectYou can play without the adaptive resistance in the triggers turned on2125The same PlayStation Store listing marks offline play as enabled and power saver as supported, so the single-player campaign does not require a connection on PS5.22-23-The First-Party Language Table24-25-Square Enix's own specification table sets out the split, and it matches what the storefront lists. Console and PC do not get the same set.26-27-Platform groupLanguagesNintendo Switch 2, Nintendo Switch, PlayStation 5Japanese, English, French, German, SpanishSteam, Xbox Series X|S, Microsoft Store on WindowsJapanese, English, French, German, Spanish, Traditional Chinese, Simplified Chinese, Korean28-Only English and Japanese have full voice acting. Square Enix's product information prints the voice languages as a plain field with two entries, Japanese and English, so the point no longer rests on reading an asterisk against a storefront language table. Every other supported language is text only, Korean included: it appears in the eight-language PC and Xbox set as subtitles and interface text, never as spoken dialogue.29-30-Accessibility Features Listed on Steam31-32-Adjustable difficulty.Keyboard-only option.Playable without timed input.Custom volume controls.Full controller support, including DualSense controller support and the Steam Input API.33-34-The playable-without-timed-input tag is worth noting for a turn-based game that leans on staggering enemies: it indicates no part of the game requires a reaction under a timer.