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Balverines in Fable (2027): the franchise's werewolf-like creatures, confirmed by Playground Games as a returning enemy type with an updated design, and shown facing the Hero in the June 2026 story trailer.
Enemies and Creatures index for Fable, covering returning Hobbes, Balverines, Hollow Folk, and Trolls plus new arrivals like the Cockatrice, fire-breathing chickens, and giants.
Giants in Fable (2027), including the Dave boss encounter and the Richard Ayoade voice credit.
Trolls in Fable (2027): confirmed by Playground Games as a returning enemy type alongside Hobbes and Balverines, redesigned for the reboot, and among the largest creatures shown in Albion so far.
Hobbes in Fable (2027): small goblin-like creatures confirmed to return with updated designs, attacking in large groups and liable to catch one another with stray swings.
Hollow Folk in Fable (2027): the collective name for the game's skeleton enemies, appearing in melee, ranged and armored variants, dismemberable in combat, and raised and possessed by Wraiths.
The Cockatrice is a fire-breathing chicken boss enemy in Fable (2027), shown during the Xbox Developer Direct as one of the game's new enemy types.
Fire-breathing chickens, a new creature debuted in the January 2026 Fable Developer Direct.
The Lantern Keeper in Fable (2027): a flying mini-boss with unblockable fire breath and explosive projectiles that spawns Wraiths, and whose lantern is its weak point.
Wraiths in Fable (2027): fast, flying ghosts that raise and possess Hollow Folk mid-fight and return for a second stage once the bodies they animated are destroyed.