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Commanders in Warhammer 40,000: Dawn of War IV are hero units that anchor an army. Pre-release coverage says each faction campaign often lets you pick one of two Commanders, who carry their own gear and abilities.
Unit Customization in Warhammer 40,000: Dawn of War IV is handled by the Army Painter, a launch-day tool that lets players personalize the appearance of their units.
Unit Veterancy in Warhammer 40,000: Dawn of War IV: units that survive and keep fighting grow in power, gaining levels, abilities, and improved stats over the course of a battle.
Stratagems in Warhammer 40,000: Dawn of War IV are powerful off-map abilities. Pre-release coverage describes them as unlock-once-then-reusable for the rest of a campaign.
The Noosphere Network is the Adeptus Mechanicus system in Warhammer 40,000: Dawn of War IV that links structures back to the headquarters, unlocking weaponry and granting boons, with Cogitator Relays as its weak points.
The Power Matrix is the Necron economy and territory system in Warhammer 40,000: Dawn of War IV: an energy field spread by buildings that generates Dominion and strengthens every Necron standing in it.
Waaagh! Energy is the Ork faction mechanic in Warhammer 40,000: Dawn of War IV: a meter filled by Ork numbers and kills that, once triggered, sends the whole army into a berserker state.