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A neglected woodland surrounding Arboria Castle in Hernand, home to a cursed legend and ancient ruins.
A massive river marking the boundary between Demeniss and the Crimson Desert, serving as the region's primary source of freshwater.
A cliffside region in Hernand featuring the Goldleaf Guildhouse, named after a goblin's alleged sighting of a horned horse.
A graveyard in Grace's Domain built to comfort the souls of fallen patients who were once buried in the adjacent reed fields.
Spearhead Posthouse is a rest stop in the Hernand region, frequented by wagons and cavalries traveling along the riverside trade route. The posthouse...
A mountain gate leading north from Calphade with rugged terrain and light traffic.
An ancient ruins exploration challenge north of The Witchwoods featuring a spinning mechanism and pillar alignment puzzle.
Arroweye Posthouse is a rest stop in the Hernand region, frequented by wagons and cavalries traveling along the riverside trade route. Like its...
The eastern gate leading to Fort Warspike in the Hernand region.
A gold mine located in Sand Mountain in the Crimson Desert region where gold glimmers from the shadows of the rock.
The source of the Nas River, originating in high snow-covered mountains with pristine, never-freezing water.
Lodgings for the poor in Hernand where the destitute live together in shared circumstances.
A strategic beacon in the Calphade territory, built to signal emergencies and provide a panoramic view of the region.
A military supply trading post on the route from the City of Hernand to Fort Perwin.
A bandit stronghold near Sunrise Plains in the Hernand region.
A forward military outpost in southeastern Calphade responsible for monitoring the surrounding area and responding to threats.
A scenic riverside area near Anvil Hill in the Hernand region, popular for fishing and relaxation.
An inspection camp established on the Nas River crossing in Hernand to monitor travelers.
The southern gate leading to Fort Warspike in the Hernand region.
A military logging base in the Calphade territory that provides a steady supply of timber for weapons and siege equipment.
A training hall in the slums run by a strict swordsman who teaches blade arts to local residents.
A guard post responsible for monitoring the southern boundary sector and defending Calphade Castle.
A military supply depot in the northern part of Calphade, serving as a logistics hub for wartime provisions and regional defense.
A farm in the Calphade territory that stockpiles harvested crops in generous reserves due to the region's frequent wars.
A small cabin deep in the Howling Hill forest in Hernand, serving as a shelter for hunters.
A gold mine located within the valleys of the Crimson Mountains where miners trace gold veins embedded at the valley entrance.
A guard post responsible for monitoring the northern boundary sector of Hernand, in an area of harsh terrain and climate.
A base for managing the medicinal herbs and materials of St. Halssius's House of Healing.
A workshop where explosives are manufactured, situated far from residential areas due to the hazards involved.
An ancient ruins exploration challenge in Arboria Forest where players solve a broken fountain puzzle to obtain an Abyss Artifact.
A vast expanse of rolling hills encompassing the Serkis, Grace, and Roberts Estates, now infested with bandits.
A bandit stronghold located on the Anvil Riverside in the Hernand region of Crimson Desert.
Ancient ruins northwest of Lioncrest Manor featuring a mechanism puzzle that requires the Iron Fists skill to solve.
An exploration challenge at the Hernand Highlands featuring rotating wheel mechanisms and the Memories of Abundance artifact.
A roadside hearth for travelers whose visitors have dwindled due to the growing presence of the Bleed Bandits.
A bandit stronghold located at a riverside in the Hernand region.
A gold mine in the Crimson Mountains region where red rocks and shimmering gold create a vivid contrast.
The northern gate leading to Fort Warspike in the Hernand region.
A southeastern gate in Calphade with riverside access, used for both military movement and civilian traffic.
The explorable area surrounding Reventine Monastery, founded by Saint Reventine of the Solumen Order, where priests train in combat.
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Sulous