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Re-Blockading - 14 revisions
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Added wikilinks to table cells (8 new internal links)
Added Mount Recovery Use Case section covering how War-mode re-blockades restore despawned NPC-ridden mounts (clawed bear at Beast Hunters Camp, red-feathered raptor in Tashkalp outposts, brown bear, tiger, lion), with a five-row mount/location/notes table and a six-step recovery procedure.
Expanded coverage with detection cues, endgame farming use cases, system interactions, and updated cross-links; added reblockade-system aliases
Expanded to live 1.05 system: 23 forts and quarries, 13 factions, Stable/Conflict/War frequency, transition-screen trigger
Remove unsourced 'Speculated Mechanics' section per accuracy guidelines (2026-04-29)
Expanded with detailed roadmap context, mechanics speculation, and 1.04 status (2026-04-29)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Filled in the Re-Blockading article with verified information from the April-June 2026 developer roadmap.
Initial article on the Re-blockading feature announced in the April-June 2026 roadmap
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