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Patch 1.08.00 - Version 1 vs Version 2
May 23, 2026, 08:19 PM
Initial version (2026-05-24) — Patch 1.08.00 content coverage
May 23, 2026, 09:17 PM
Add Steam screenshot illustration (2026-05-24)
11Overview2233Patch 1.08.00 is the May 21, 2026 content update for Crimson Desert. It rounds out the post-roadmap Spring 2026 cadence with a new camp feature, a new pet, firearm access for Kliff, a new equipment slot category, a small-animal pet expansion, and refinement and fishing improvements. The patch also enables raytraced shadows for supported GPUs.445+56Patch Details6778DetailInfoVersion1.08.00Release DateMay 21, 2026TypeContent patchPlatformsPC, PlayStation 5, Xbox Series X|S, Mac89New Content9101011Pond Construction11121213Patch 1.08.00 introduces the Pond as a new camp feature. The pond is a dedicated Greymane Camp expansion structure that opens up additional fishing and decorative options at the home base. The pond sits alongside the existing camp-improvement structures such as storage chests and crafting stations.13141415Baby Wyvern Pet15161617The Baby Wyvern is a new companion pet added in 1.08.00. Unlike the early-game pet system that focuses on stray dogs and cats with the trust-based taming flow, the Baby Wyvern is acquired through an egg collection and hatching mechanic. It is the first pet to use this acquisition path.17181819Kliff Firearm Access (Muskets and Shotguns)19202021Patch 1.08.00 extends Kliff's weapon roster to include muskets and shotguns. Before this patch the long-firearm slots on Kliff's loadout were limited to bows and crossbows in the ranged slot. Muskets and shotguns previously belonged to Damiane's and Oongka's loadouts. After 1.08.00, Kliff can equip these firearm categories in the same ranged slot and ammunition framework as before.21222223Tool Slot Equipment23242425A new tool equipment slot category ships with 1.08.00. The slot sits alongside the existing primary, utility, and ranged slots in the equipment screen and is intended for non-combat utility items used during exploration, gathering, and camp interaction.2526262720 Small Animal Pets27282829Twenty additional small-animal species are added to the pet roster in 1.08.00. They follow the existing miscellaneous-pet flow rather than the dog/cat trust loop or the Baby Wyvern hatching loop.29303031System Improvements31323233Refinement33343435Patch 1.08.00 ships refinement-system improvements that build on the Extraction feature added in Patch 1.06.00. The 1.06.00 extraction recovery rate for common materials was set at 70 percent; the 1.08.00 patch refines the overall refinement workflow without changing that headline recovery rate.35363637Fishing37383839Fishing mechanics receive improvements alongside the new pond feature. The pond construction option opens additional fishing locations at the camp, which complements the open-world fishing spots.39404041Chair Placement41424243Chair placement is refined as part of the home and camp decoration tooling that has been iterated on since Patch 1.04.00 added selectable house layouts and storage furniture.43444445Graphics45464647Raytraced Shadows47484849Patch 1.08.00 adds raytraced shadows as an optional graphics setting on supported hardware. This is a separate option from the patch 1.03.00 GPU support work that added Intel Arc compatibility and Intel XeSS 3.0 scaling. Players on capable GPUs can enable raytraced shadows from the graphics settings menu.49505051Bug Fixes51525253Patch 1.08.00 ships a broad set of fixes across UI, combat, and localization. The fixes follow the established post-1.04 cadence of stabilizing core systems while adding new content.53545455Position in the Patch Sequence55565657Patch 1.08.00 is the most recent content patch as of May 24, 2026. It follows Patch 1.07.00 (May 15, 2026), which added five Boss Rematch bosses and the Damiane unarmed-combat skills. The April-to-June 2026 Developer Roadmap was completed with Patch 1.05.00; everything from 1.06.00 through 1.08.00 is post-roadmap content.57585859See Also59606061Patch NotesPatch 1.07.00PetsMounts