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Muskets - Version 8 vs Version 9
Apr 18, 2026, 05:21 PM
Added image column with 7 item icons to 2 tables
Apr 19, 2026, 12:32 AM
Add wikilinks to table cells (4 new links)
1122Overview3344Muskets are two-handed ranged firearms with the highest per-shot damage in the ranged roster. Three of the four muskets scale with Precision; the Infantry Musket is the lone Agility outlier thanks to its bayonet F-attack. All deal Pierce damage. They occupy both hands, locking out off-hand pistols, and favor set-piece sniping and long-range engagements.5566The current build exposes four muskets: one Uncommon baseline and three Rare/Epic named variants. One variant (Infantry Musket) can be purchased from the Tortuga Goods Seller for 1,000 Piastre, making it the only ranged weapon in the current build with a vendor-listed price.7788Current Live Roster991010ImageWeaponRarityATK (Lvl 15)DamageScalingKey EffectMusketUncommon380550 PiercePrecision (B)No special effect listed.Infantry MusketRare / Epic380575 PierceAgility (A)Allows you to perform a special bayonet attack with [F]. This weapon's Damage scales with Agility.Reliable MusketRare / Epic380600 PiercePrecision (S)Reloads faster than other muskets.Buccaneer's FriendRare / Epic380585 PiercePrecision (A)While standing still, weapon spread is almost eliminated.1111Epic Bonus Line12121313Ascending a Rare variant to Epic adds one more effect on top of the Rare effect. The exact bonus varies per weapon:14141515ImageWeaponEpic BonusInfantry MusketMovement while aiming does not affect weapon spread.Reliable MusketIncreases Critical Damage by 20%.Buccaneer's FriendDeals 15% bonus Damage to animals.1616Rare vs Epic Summary17171818Every Rare/Epic weapon in this category shares the same scaling mechanics. Ascending a Rare variant at the Weaponsmith Workshop preserves the Rare effect and stacks the Epic bonus on top. The Reliable-line firearms in every class jump to Precision (S) or Agility (B) at Epic, which is the single largest scaling jump in the ranged roster.19192020Common: 0 weapons.Uncommon: 1 weapon.Epic-only: 0 weapons.Rare / Epic: 3 weapons.Total: 4 weapons currently on the live item pages.21212222Crafting and Upgrade Path23232424Base recipe is Wood x10 plus Copper Ingot x7 at the Weaponsmith Workshop Level 1. Level 6-10 upgrades swap to Hardwood plus Foothills Iron Ingot. Level 11-15 upgrades swap to Hardwood plus Mire Metal Ingot. Master's Tools becomes a required ingredient from Level 7 onward. Two-handed muskets ascend with Tumbaga Ingot x9.25252626Typical Build27272828Precision primary (three of four muskets). Long-range engagement favors standing-still shots, which the Buccaneer's Friend perk doubles down on, and patient reload management. Infantry Musket breaks the mould with Agility scaling and a bayonet F-attack, so Agility saber users can slot it in without respeccing. Every musket demands a Master's Tools stockpile for the upgrade bands.29293030See Also31313232Ranged Weapons for the full firearm index.Weapons for the cross-class roster including melee weapons.Gunpowder is the ammunition every firearm consumes.Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.Weaponsmith Workshop is the crafting and ascension station for every entry in this category.