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Kliff - 64 revisions
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Recorded the patch 2.01.00 visibility fix and the patch 2.02.00 Crow Cloth Blindfold appearance fix
Repaired wikilinks that rendered as run-together words: restored list separators and removed links sitting inside longer words
Added Patch 1.09.00 combat fixes for Evasive Kick and Blinding Flash Finisher Spirit costs
Corrected Patch 1.07.00 release date to May 15, 2026
Added 1.06 cross-character apparel, 1.07 unarmed blinding flash finisher variant, combat improvements, cycle 108 / cycle 66 story analysis, and Oongka finale assist note
Cleaned punctuation and AI-style phrasing (2026-04-27)
Added Patch 1.03.00 note mentioning Focused Aerial Roll.
Convert partial-term wikilinks to full-term wikilinks (10 merges)
Fix inaccuracies: Remove 'clubs' from Kliff's weapon list (not a real weapon category)
Improve readability: break wall-of-text sections with subheadings
Fixed 19 broken wikilinks: kliff-macduff -> kliff, the-black-bears -> the-black-bear-forces, weapons-equipment -> weapons, abyss-artifacts -> abyss-artifact, hernand-town -> city-of-hernand, refining-system -> gear-refinement, boss-battles -> bosses, exploration-traversal -> exploration-and-traversal, chapter-3-howling-hill-walkthrough-walkthrough -> chapter-3-howling-hill-walkthrough, refinement-system -> gear-refinement, combat -> combat-system, throw -> throw-skill, combat-abilities -> com...
Fix inaccuracy: Remove Musket from Kliff's weapons (Musket belongs to Damiane; Kliff uses Bow and Hand Cannon)
Accuracy fix: Kliff awakens in the Abyss (Corridor of the Void), then is rescued at the Wycliffe Mappery by Sebastian; these are separate locations
Accuracy fix: Kliff awakens in the Abyss (Corridor of the Void), then is rescued at the Wycliffe Mappery by Sebastian; these are separate locations
Added leadership/legacy section with Gian succession, complete weapon arsenal table, and skill branch overview with stats
Fix Kliff base stats to match playable-characters comparison table: Stamina 130->120, Attack 16->17, Defense 14->8
Fix starting stats: Health 100->300, Spirit 50->30 (cross-validated with Damiane article)
Enhanced with full skill tree, starting equipment, recommended builds, expanded companions, and chapter-by-chapter story progression
Expanded with triple jump, detailed wrestling moveset, Axiom Bracelet elements, progression system, mounted combat, appearance customization, and defensive mechanics
Expanded: voice actor details, dual wielding, Nitoryu, additional weapon info, personality depth
Updated with voice actor, detailed characterization, no-class system, weapon list, and backstory details
Convert bullet-point lists to tables for better readability
Added dual wield with mix-and-match blades, two weapon slot limit, expanded unarmed moveset (clothesline, shoulder tackle, back breaker, knee lift to thrust kick, rapid punches), five elements with wind (air lift + dive kick) and nature (leaf after-images) gameplay details, mid-combat skill learning from enemies (belly flop), force palm learned from hologram, stamina node in skill tree
Comprehensive content update with researched information
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