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Freesword Halberd
March 24, 2026 at 05:25 AM
Create Freesword Halberd weapon article
The Freesword Halberd is a two-handed weapon in Crimson Desert with an Attack Power of 14. It is a mid-tier halberd with no secondary stat bonuses, relying entirely on its solid base damage and the reach advantage inherent to polearm-type weapons. The name suggests a connection to free companies or mercenary bands that fight for coin rather than loyalty to any particular faction.
The Freesword Halberd sits between the Bekker Halberd (13 Attack, Attack Speed Lv.1) and the stronger Bonepit and Marauder's Halberds (15 Attack with secondary bonuses). Its lack of a secondary stat makes it the simplest halberd to evaluate: pure damage, no frills.
Attribute | Value |
|---|---|
Weapon Type | Two-Handed Halberd |
Attack Power | 14 |
Secondary Bonuses | None |
Refinement Slots | 10 |
Abyss Core Slots | 5 |
The exact acquisition method for the Freesword Halberd has not been fully documented. It is likely obtainable through enemy drops, world exploration, equipment merchants, or crafting at a Blacksmith with the appropriate crafting manual. Two-handed weapon crafting typically requires Two Handed Weapons of the World Vol. 1 and standard materials like Iron Ore and Copper Ore.
The Freesword Halberd supports 10 refinement levels and 5 Abyss Core slots. Since the weapon has no innate secondary bonuses, Abyss Core selection is particularly important. Cores that add Attack Speed can make the Freesword Halberd feel closer to the Bekker Halberd's faster pace, while Critical Rate cores help generate occasional high-damage spikes.
The Freesword Halberd offers a clean, uncomplicated combat experience. Its 14 Attack Power provides consistent damage at polearm range without relying on specific stat synergies. This makes it a good transitional weapon for players upgrading from the Bekker Halberd who have not yet found the stronger Marauder's or Lambert Halberds. The weapon's reach remains its primary advantage, allowing players to engage enemies from a safe distance and retreat before retaliation.