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Engraved Silver Earring - Version 17 vs Version 18
Jun 8, 2026, 10:16 PM
Removed duplicate in-body wikilinks
Oct 29, 2026, 01:24 PM
Separate ordinary material costs from mismerged crafting/Fusion rows and correct the currency-fee claim.
11Overview223-Engraved Silver Earring is a earring accessory in Crimson Desert. It is classified as Uncommon (Tier 2) equipment.3+Engraved Silver Earring is an earring accessory in Crimson Desert. It is classified as Uncommon (Tier 2) equipment.4455An engraved silver earring featuring exquisite jewelcraft and ancient patterns. Though their meaning remains unknown, a subtle radiance flows along the surface contours, both mystical and captivating.6677Beyond its base stats, this earring provides Health: +0.2 per second.88991010Stats11111212StatValueTypeEarringRarityUncommon (Tier 2)Defense0 (max 10 at +10)Special EffectHealth: +0.2 per secondMax Refinement+101313Refinement141415-The Engraved Silver Earring can be refined to increase its stats. Each refinement level requires specific materials and Silver. The table below shows the stats and material costs at each refinement level.15+The Smith recipe is 7 Copper Ore and 2 Azurite after learning Accessories of the World, Vol. II. Elowen and Connor are named sellers, and the item record names A Rumor at the Goldleaf Trading Post within Gathered Will as a reward reference. Initial crafting, per-level material refinement and identical-copy Fusion are separate operations. Patch 1.06 limits identical-copy refinement to before the first Artifact-required step. The recorded Defense curve is 0 to 10; this does not validate the older 0.2-to-0.8 Health-per-second estimates.161617-LevelDefenseSpecial EffectMaterials+00Health: +0.2 per second-+11Health: +0.2 per secondSmall Bone x6, Engraved Silver Earring x1, Engraved Silver Earring x1, Copper Ore x7, Azurite x2+22Health: +0.2 per secondSmall Bone x9, Engraved Silver Earring (+1) x1, Engraved Silver Earring (+1) x1+32Health: +0.2 per secondSmall Bone x12, Azurite x2, Engraved Silver Earring (+2) x1, Engraved Silver Earring (+2) x1+43Health: +0.2 per secondSmall Bone x15, Azurite x4, Engraved Silver Earring (+3) x1, Engraved Silver Earring (+3) x1+53Health: +0.4 per secondSmall Bone x18, Azurite x6, Silver Ore x2, Abyss Artifact x1, Engraved Silver Earring (+4) x1, Engraved Silver Earring (+4) x1, Abyss Artifact x1+65Health: +0.4 per secondSmall Bone x24, Azurite x8, Silver Ore x5, Abyss Artifact x1, Engraved Silver Earring (+5) x1, Engraved Silver Earring (+5) x1, Abyss Artifact x2+75Health: +0.6 per secondSmall Bone x30, Azurite x10, Silver Ore x7, Abyss Artifact x1, Engraved Silver Earring (+6) x1, Engraved Silver Earring (+6) x1, Abyss Artifact x2+87Health: +0.6 per secondSmall Bone x45, Azurite x15, Silver Ore x10, Diamond x2, Abyss Artifact x1, Engraved Silver Earring (+7) x1, Engraved Silver Earring (+7) x1, Abyss Artifact x2+97Health: +0.8 per secondSmall Bone x75, Azurite x20, Silver Ore x15, Diamond x6, Abyss Artifact x1, Engraved Silver Earring (+8) x1, Engraved Silver Earring (+8) x1, Abyss Artifact x2+1010Health: +0.8 per secondAeserion's Scale x1, Abyss Artifact x117+The Engraved Silver Earring can be refined to increase its stats. Each refinement level requires specific materials without a currency fee. The older Silver fee claim is not a material-refinement cost. The table now lists ordinary materials separately from initial crafting and identical-copy Fusion. Its older numeric Health-rate estimates remain unverified because the record's recovery field is malformed.18+19+LevelDefenseEarlier Health-rate estimates; unverifiedMaterials+00Health: +0.2 per second-+11Health: +0.2 per secondSmall Bone x6+22Health: +0.2 per secondSmall Bone x9+32Health: +0.2 per secondSmall Bone x12, Azurite x2+43Health: +0.2 per secondSmall Bone x15, Azurite x4+53Health: +0.4 per secondSmall Bone x18, Azurite x6, Silver Ore x2, Abyss Artifact x1+65Health: +0.4 per secondSmall Bone x24, Azurite x8, Silver Ore x5, Abyss Artifact x1+75Health: +0.6 per secondSmall Bone x30, Azurite x10, Silver Ore x7, Abyss Artifact x1+87Health: +0.6 per secondSmall Bone x45, Azurite x15, Silver Ore x10, Diamond x2, Abyss Artifact x1+97Health: +0.8 per secondSmall Bone x75, Azurite x20, Silver Ore x15, Diamond x6, Abyss Artifact x1+1010Health: +0.8 per secondAeserion's Scale x1, Abyss Artifact x11820Usage and Tips19212022Earrings focus on defensive stats and sustainability. The Engraved Silver Earring provides Defense alongside secondary bonuses that improve survivability in prolonged fights.21232224The Health regeneration effect on this accessory helps sustain your character between fights or during longer encounters. This is particularly valuable for players who prefer a tankier build or engage in PvE content where healing resources may be limited.23252426Refinement is available up to +10, which improves both the base stats and any bonus effects. Consider investing refinement materials if you plan to keep this accessory equipped for an extended period.25272628See Also27292830Accessories - Complete list of all accessories in Crimson DesertEquipment - Overview of all gear typesCombat - Combat mechanics and strategies