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Dispatch Missions - 38 revisions
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Added Patch 1.09.00 dispatch UI improvements (required-skill comrades sorted to top, Repeating Mission label)
Corrected Patch 1.07.00 release date to May 15, 2026
Version-drift reconcile: backfill revision at v9 (article was at v9, prior rev_max=8)
Added a Patch 1.07.00 section documenting the new repeat toggle on ruin excavation dispatches, with notes on shared-pool cost behaviour, the known ale-XP multiplier interaction, and the Explorer slot cap
Added a Patch 1.05.01 subsection noting the dispatch-cancellation hotfix and the contribution-restoration commitment, cross-linked to the patch and to auto-repeat-dispatch
Removed Black Desert Online row from Comparisons to Other Games table
Cleaned punctuation and AI-style phrasing (2026-04-27)
Added Patch 1.04 button mapping (Square/Triangle on PS, F/G on keyboard), auto-repeat eligibility rules, and the known beer XP multiplier bug on repeat dispatches
Added Patch 1.04 repeat dispatch toggle, post-patch reset reminder, and Golden Beer permanent x2 note
Round-2 cleanup: typos, schema-leak vendor names, 'Bronze Coins' currency, regen unit phrasing
Replaced em dashes with commas or periods
Fixed typos: Paloon → Pailune (×1), Deminis → Demeniss (×2)
Append Best Large-Scale Dispatches and optimal specialist plus mecha worker pattern
Add Serpent Shrine site, explorer slot cap, and ruin prerequisite details
Add the six abyss-gear exploration sites and renewable artifact note
Add YT-sourced sections on unlocking missions, doubling rewards (Conversion Bonus + Golden Bear Key), and hiring workers via Seal of Devotion
Add Mecca worker unlock prereqs (Doohaven Keep, Shaya research), tower research details
Add optimal end-game dispatch configuration with per-resource breakdowns
Convert partial-term wikilinks to full-term wikilinks (10 merges)
Add save-scum section for random-reward Greymane expeditions (Timeworn Ruins Excavation blueprint farming)
Remove duplicate content, add FAQ, expand Conversion Bonus and Contribution Workers, add Dispatch Priority Order
Add comprehensive Exploration/Compass Missions section: key missions (Time Worn Ruins, King Shield Dig Site, Reach Word Ruins, Vheim Ruins, Boarding Ruins), hidden bonus rewards, resource costs, icon identification table, exploration strategy tips, and enhanced Ruins Dispatch subsection. Source: verified Hollow/Arekkz Gaming transcript.
Merged content from dispatch-system, companion-dispatch-guide, and how-to-dispatch-comrades. New sections added: "Method 2: World Map" (3 nodes); "Key NPCs" (4 nodes); "Camp Upgrades Through Dispatch" (4 nodes); "Recommended Mission Locations" (3 nodes); "Building Your Roster" (1 nodes); "Reuniting Scattered Greymanes" (3 nodes); "Strategic Use of Dispatch" (1 nodes); "Weakening Enemy Fortresses" (4 nodes); "Comparisons to Other Games" (3 nodes); "What Remains Unknown" (3 nodes) Content appended to existing sections: 24 sections Added aliases: dispatch-system, companion-dispatch-guide, how-to-dispatch-comrades
Major expansion: added combat missions section, contribution workers guide, comrade recruitment milestone table, notable recruits (Bryce, Arnold), mission requirements table, boss encounter notes, and expanded tips
Added optimization bonuses section (skill symbol matching, comrade bonus, conversion bonus table), infinite resource loop farming strategy, dispatched Greymane camp interaction note, map exploration/bell tower section, 4 new tips, and wikilinks
Comprehensive dispatch missions article covering unlock requirements, interface access, comrade assignment, skill system, timer mechanics, mission categories, camp expansion, resource collection, auto-restart, conversion bonus, and strategic tips
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