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Constabulary - Version 5 vs Version 6
May 20, 2026, 03:57 AM
Added gameplay screenshot
May 23, 2026, 04:05 PM
Added internal wikilinks
11A Constabulary is a law-enforcement outpost in Crimson Desert used for bounty turn-ins, prisoner handovers, and other crime-related interactions. Patch 1.04.00 added several new constabulary locations across Pywel to reduce the travel cost of handing in regional bounties.2233What a Constabulary Does4455Receives Bounty Notices turn-ins and runs the short hand-over cutscene that converts a captured target into a bounty reward.Resolves Wanted System status. The player can pay off a wanted bounty or surrender to clear the alert, depending on the local quest flow.Hosts the high-bounty arrest pathway. When a bounty is too high to turn in normally, dragging the target to a constabulary triggers an arrest cutscene rather than the standard reward flow.66771.04 Constabulary Locations88991010Patch 1.04.00 added the following law-enforcement points:11111212RegionLocationSouthern HernandConstabulary placed in the southern district of the city.DemenissThree additional outposts in eastern, western, and southern Demeniss respectively.PororinConstabulary near the Pororin Research Institute and adjacent workshop area. Used for turning in regional bounties (community guides cite Salvatore, the Hernand-region outlaw, as one example of a target that can be handed in here).1313Why it Matters14141515Before Patch 1.04.00, a captured bounty had to be hauled back to a small handful of central handover points, which often meant a long ride across multiple regions. The new constabularies cut that travel down to single-region trips for most bounties and let players resolve crime status without diverting through Hernand every time.16161717See Also18181919Bounty Notices - bounty system overview.20202121Wanted System - crime status and resolution.22222323Patch 1.04.00 - patch that placed the new outposts.