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All Fast Travel Locations - Version 6 vs Version 7
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11Overview2233Fast travel in Crimson Desert is handled through a network of Abyss Nexus waypoints scattered across the continent of Pywel. These ancient stone platforms serve as teleportation points, letting players instantly warp between any two activated Nexus locations from the world map. There are 47 Abyss Nexus fast travel points spread across five major regions: Hernand, Pailune, Demeniss, Delesyia, and the Crimson Desert.4455Unlike many open-world games, Crimson Desert does not hand you fast travel for free. Every single Nexus point must be discovered and activated through exploration. They appear as flat stone platforms with an engraved circular pressure plate in the center. Walking onto the plate activates the Nexus permanently, turning its map icon from a white question mark to a blue fast travel symbol.6677In addition to Abyss Nexus points, the game also features Abyss Cresset locations that function as fast travel points after solving a puzzle. This guide focuses exclusively on the 47 standard Abyss Nexus locations.8899How to Discover Abyss Nexus Points10101111Undiscovered Abyss Nexus locations show up on your map as large white circles marked "Mysterious Energy" with a question mark icon. These search areas indicate that something of interest is nearby, but not every Mysterious Energy zone contains an Abyss Nexus. Some contain Sealed Abyss Artifacts, Abyss Cressets, or Ancient Ruins puzzles instead.12121313To pinpoint the exact location of a Nexus within a Mysterious Energy zone, use the following approach:14141515Use Blinding Flash (Guiding Light): Press L1+R1 (PlayStation), LB+RB (Xbox), or Ctrl+Left Click (PC) to activate Kliff's Blinding Flash ability. This sends out a pulse of light that reveals nearby points of interest as glinting trails in the distance.Seek Higher Ground: Blinding Flash works best when you have a clear line of sight. Climb to a hilltop, cliff edge, or rooftop before using it so the light trail can reach farther.Follow the Light Trail: When Blinding Flash detects something, a faint trail of light points toward the location. Follow it to find the stone platform.Step on the Pressure Plate: Once you find the flat stone platform, walk onto the circular disc in the center. After a brief moment, the Nexus activates permanently and appears as a blue icon on your map.16161717Unfogging the Map First18181919Before hunting for all 47 Nexus points, it is highly recommended to ring all eight bells scattered across Pywel. Each bell clears the fog of war from a large section of the map, revealing terrain, roads, and points of interest. Once all eight bells have been rung, the entire map is visible, making it much easier to spot Mysterious Energy zones and plan efficient routes between them. See the Fog of War and Map Discovery article for details on bell tower locations.20202121How to Use Fast Travel22222323Once you have activated at least two Abyss Nexus points, you can fast travel between them:24242525Open the World Map and locate the blue Abyss Nexus icon at your desired destination.Hover over the icon and press Triangle (PlayStation), Y (Xbox), or double-click (PC) to teleport.Make sure you are not mounted when attempting to fast travel. Dismount your horse first, then open the map.On the map filters, make sure either the "All" or "Environment" tab is selected so that fast travel icons are visible.26262727Hernand Region (12 Locations)28282929The Hernand region is the central plains area and your primary base of operations early in the game. It has the densest cluster of fast travel points, with 12 Abyss Nexus locations covering everything from the castle to the surrounding countryside.30303131#LocationAreaNotes1Haunted HillNorthwest HernandOn the road toward Calphade; one of the first Nexus points most players find2Central Hernand (North)Hernand City OutskirtsNear the stables north of the city3Central Hernand (South)Hernand City OutskirtsWest side of the city, near the Kuku Iron Pot crafting area4Hernand CastleHernand CastleNorthwest of the castle grounds5Howling HillGreymane CampRequires a puzzle to activate; the centerpiece must be recovered from a cave near Karin Quarry using Force Palm6The WitchwoodsWestern HernandDeep in the forest west of the main city7Hernand SouthSouthern HernandSouth of the Goldleaf Guildhouse, near Pororin Village8Scholastone InstituteSouthern HernandNear the research institute; accessible after Chapter 49The IronwoodEastern HernandIn the dense woodland east of the main road10Willow RiverCentral HernandAlong the riverbank running through the heart of the region11Lower Nas RiverSoutheast HernandNear the lower stretch of the Nas River12Upper Nas RiverNortheast HernandFurther upstream along the Nas River, near the regional border3232Pailune Region (10 Locations)33333434The Pailune region lies to the north and features mountainous terrain, thick forests, and the Silver Wolf Mountain range. Its 10 Abyss Nexus points cover a wide area from the southern peaks to the northern highlands.35353636#LocationAreaNotes1The Sage's PeakSouthern PailuneOn a high vantage point overlooking the southern approach2Central Pailune (East)Central PailuneEastern side of the central woodland area3Central Pailune (West)Central PailuneWestern side of the central area, near trade routes4Central Pailune (South)Central PailuneSouthern edge of the central zone5Wayward WoodsWestern PailuneIn a clearing within the western forest6Pailune WestWestern PailuneNear the western border of the region7Silver Wolf Mountain (South)Silver Wolf MountainOn the southern slopes of the mountain range8Silver Wolf Mountain (North)Silver Wolf MountainHigher up on the northern face of the range9Pailune NorthNorthern PailuneIn the northern highlands near the regional border10Pailune TownPailune SettlementInside or adjacent to the main Pailune settlement3737Demeniss Region (6 Locations)38383939The Demeniss region is a mid-sized area with 6 Abyss Nexus locations spread from Anvil Hill in the west to Breezeblown Knoll in the east. One particularly useful Nexus sits near the fair just outside the city gates.40404141#LocationAreaNotes1Anvil HillWestern DemenissNear the Stoneback Crab Cave on the western edge of the region2Central DemenissCentral DemenissNear the fair outside the Demeniss city gates; one of the most useful points in the region3Demeniss TownDemeniss SettlementInside or adjacent to the main town area4Demeniss NorthNorthern DemenissAlong the northern road leading out of the region5Demeniss EastEastern DemenissOn the eastern side of the region6Breezeblown KnollFar Eastern DemenissOn a windswept hill at the far eastern edge4242Delesyia Region (6 Locations)43434444The Delesyia region covers coastal and island territory in the south. Its 6 Abyss Nexus points include an island location and the port town of Dewhaven.45454646#LocationAreaNotes1Delesyia NorthNorthern DelesyiaNear the northern approach into the region2Delesyia IslandOffshore IslandOn a small island off the coast; requires swimming or a boat to reach3GorthakGorthak AreaNear the Gorthak Ironworks industrial area4Delesyia TownDelesyia SettlementInside or adjacent to the main settlement5Mount BenusSouthern DelesyiaOn the slopes of Mount Benus in the south6DewhavenDewhaven PortAt the coastal port town of Dewhaven4747Crimson Desert Region (13 Locations)48484949The Crimson Desert region is the largest single area for fast travel coverage, with 13 Abyss Nexus points. It spans the southern stretches, the Tashkalp area, Forebearer's Barrens, and the town of Varnia. This region becomes more accessible in the later chapters of the story.50505151#LocationAreaNotes1Crimson Desert South (East)Southern DesertEastern side of the southern desert expanse2Crimson Desert South (West)Southern DesertWestern side of the southern desert3Tashkalp Inner TownTashkalpInside the main settlement of Tashkalp4Tashkalp (North)Tashkalp OutskirtsNorth of the Tashkalp settlement5Tashkalp (East)Tashkalp OutskirtsEast of the settlement6Tashkalp (South)Tashkalp OutskirtsSouth of the settlement area7Forebearer's Barrens (Northwest)Forebearer's BarrensNorthwestern corner of the Barrens8Forebearer's Barrens (Northeast)Forebearer's BarrensNortheastern section of the Barrens9Forebearer's Barrens (Southwest)Forebearer's BarrensSouthwestern area of the Barrens10Forebearer's Barrens (Southeast)Forebearer's BarrensSoutheastern edge of the Barrens11Outlaw CanyonCentral DesertIn the canyon area between the desert zones12Trader's ExpanseCentral DesertAlong the main trade route through the desert13Varnia TownVarniaInside or adjacent to the desert town of Varnia5252Region Summary53535454RegionNumber of Nexus PointsHernand12Pailune10Demeniss6Delesyia6Crimson Desert13Total475555Sky Map Fast Travel56565757In addition to the 47 ground-level Abyss Nexus points, Crimson Desert offers a separate fast travel system through the Sky Map. As you complete Abyss Restoration challenges throughout the game, you unlock fast travel points on floating sky islands above the world. From these islands, you can skydive down to the surrounding landscape, providing an alternative way to reach remote areas quickly.58585959Sky island fast travel points are separate from ground-level Abyss Nexus locations. They unlock through the Abyss Restoration system rather than through exploration, and traveling from a sky island involves a short skydiving sequence rather than an instant teleport. Note that not all playable characters can use sky island fast travel points.60606161Abyss Cressets vs. Abyss Nexus62626363Do not confuse Abyss Nexus points with Abyss Cressets. Both serve as fast travel locations, but they work differently:64646565Abyss Nexus: Flat stone platforms activated by stepping on the pressure plate. No puzzle or combat required (with one exception at Howling Hill).Abyss Cresset: Small pillars that require completing a trial, puzzle, or challenge before activation. Interacting with a Cresset also rewards a Sealed Abyss Artifact.66666767The Howling Hill Special Case68686969The Abyss Nexus at Howling Hill near the Greymane Camp is unique among all 47 Nexus points because its centerpiece is missing when you first discover it. The circular teleportation stone has been removed, and you need to retrieve it before the Nexus can function.70707171To fix the Howling Hill Abyss Nexus:72727373Progress through the story until you have completed Chapter 4 and learned the Force Palm: Focus ability at the Scholastone Institute.Travel to Karin Quarry, located south of Hook Rapids and northeast of camp.Drop into the hole beneath the large crane at the center of the quarry.Use Force Palm: Focus to destroy the crystal wall blocking the tunnel and retrieve the missing teleportation stone.Return to Howling Hill and the Nexus will activate automatically.74747575Tips for Finding All 47 Nexus Points76767777Ring all eight bells first. This removes all fog of war from the map, revealing every Mysterious Energy zone. See Bell Locations for the full list.Check the map filter settings. Make sure you have the "All" or "Environment" filter tab selected on your map. Otherwise, Abyss Nexus icons may be hidden.Not every Mysterious Energy zone is a Nexus. White question mark zones can also contain Abyss Cressets, Ancient Ruins, or Secret Places. If Blinding Flash reveals a structure that does not look like a flat stone platform, it is likely one of these other types.Dismount before teleporting. You cannot fast travel while riding a horse. If the teleport option is grayed out, dismount and try again.Use the Exploration and Traversal guide. For broader tips on navigating Pywel efficiently, see the Exploration and Traversal article.Track your progress with challenges. Discovering all fast travel points contributes to various exploration challenges and overall map completion.78787979See Also80808181Fast TravelSky Map and Fast TravelAbyss Cresset LocationsSealed Abyss Artifact LocationsBell LocationsFog of War and Map DiscoveryExploration and TraversalMap Completion GuideAbyss Island Puzzle Solutions