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Accessibility Settings - Version 1 vs Version 2
Apr 21, 2026, 10:55 PM
Initial version (2026-04-22): Accessibility settings overview including launch options and Patch 1.03.00 additions.
Apr 21, 2026, 11:13 PM
Added topic-relevant image.
11Accessibility Settings in Crimson Desert live under Options > Others > Accessibility and, for some language / dialogue toggles, under Others > Language & Gameplay. The game shipped with a handful of accessibility options at launch (March 19, 2026) and received a significant accessibility pass in Patch 1.03.00 (April 9, 2026).223+34Launch Accessibility Options4556SettingEffectBlur IntensityAdjusts motion blur during camera movement. Can be set to zero.Camera ShakeControls camera shake from combat hits, explosions, and environmental events. Can be set to zero.Particle EffectsThree density options to cut visual noise.Subtitle SizeAdjustable across a range from Small to Extra Large.Simplified Combo ModeReduces multi-button combos to sequential single-button inputs, with a damage penalty in exchange.67Added in Patch 1.03.007889SettingLocationEffectMinimum Font SizeOthers > AccessibilityRaises the minimum font size used across menus and dialogue. Requires a game restart to take effect.Fast Forward SpeedOthers > Language & GameplayDialogue fast-forward up to 4x, with the letterbox hidden during fast-forward.Weapon DisplayOthers > Language & GameplayMelee All/Selected Only; Ranged Always/Only When Used. Hides back-mounted weapons for a cleaner silhouette.Camera Visual RangeOthers > AccessibilityAdjusts the camera's default distance.Camera Vertical OffsetOthers > AccessibilityShifts the camera up or down.Camera Horizontal OffsetOthers > AccessibilityShifts the camera left or right.Camera Auto-followOthers > AccessibilityCamera follows the character automatically during movement.Camera LookaheadOthers > AccessibilityCamera leads the player in the movement direction for better anticipation.910Navigation Accessibility10111112Patch 1.03.00 also made Abyss Nexus teleportation usable while mounted, falling, swimming, or climbing walls. This is a significant navigational accessibility improvement because it removes the need to stop movement and enter a neutral state before fast-traveling.12131314Usage Tips14151516Set Minimum Font Size before a long play session; it requires a restart.Camera Auto-follow and Lookahead work well together for players who prefer a more cinematic framing over manual camera control.Fast Forward Speed only applies to standard dialogue scenes; cinematic cutscenes still play at normal speed.Simplified Combo Mode makes combat easier to execute but penalizes damage output; consider combining it with buff food or lower-threat regions.16171718Roadmap18191920The Developer Roadmap: April to June 2026 lists further accessibility and control work, including additional controller customization and expanded keyboard / mouse keybinding options, rolling out through the April-June window.20212122See Also22232324Patch 1.03.00Weapon Display OptionsDeveloper Roadmap: April to June 2026Best PC Settings Guide