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Berserker - Version 7 vs Version 8
Jun 8, 2026, 11:20 PM
Removed duplicate in-body wikilinks
Jun 21, 2026, 04:43 AM
Added Matrix Progression section covering the four-path weapon evolution for this class
11The Berserker is a melee bruiser built for sustained, high-risk combat. Berserkers embody raw fury and unmatched ferocity, growing stronger as bloodshed continues. Their destruction ends only when all enemies fall.2233The class was playable in the first Closed Beta Test from June 20-22, 2025.445566Class characteristics7788AttributeValueTypeMelee DPS / BruiserArmorMedium or HeavyResourceRageDifficultyHighBeta statusPlayable in CBT199Rage and Bloodthirst10101111Like the Swordsman, Berserkers use Rage that builds through combat. However, Berserkers also generate Bloodthirst stacks through Chain Blades, providing health regeneration and damage bonuses.12121313Many Berserker skills cost health to use, offset by Bloodthirst regeneration. Right-clicking with Chain Blades consumes all Bloodthirst stacks for a large heal and Rage refill.14141515Weapons16161717Chain Blades18181919Versatile mid-range weapons offering crowd control, AoE attacks, self-healing, freezing effects, and burst damage. Chain Blades pull enemies into melee range and apply Chill and Freeze debuffs.20202121Generate Bloodthirst stacks, enhancing healing and damage. Good for opening fights and sustaining through difficult encounters.22222323Twin Axes24242525High-damage weapons that deal more damage as your health drops. Activating Frenzied state increases damage and movement speed but continuously drains health. Some skills prevent death briefly.26262727Mastery options can reduce enemy defense or damage, providing group utility.28282929Battle Axe30303131The defensive option granting super armor after skill casts, shield generation, and bleed effects. Right-click provides a block stance.32323333The Whirlwind skill branch rewards sustained attacks with barrier generation. Balances survivability and damage.343435+Matrix Progression36+37+Like every class, the Berserker plugs into the Matrix System, the node-based progression layer Chrono Studio announced after the June 2025 closed beta. Each of the Berserker's three weapons (Chain Blades, Twin Axes, and Battle Axe) can evolve down one of four distinct paths, so two players on the same loadout can end up with different casting speeds, skill effects, and combat rhythm. The difference comes from the stats allocated through the Matrix, the passive skills unlocked along a path, and the attributes on equipped gear. The node layout is still under development, so treat specific path details as subject to change before launch.38+3539Recommended Builds36403741Tank and Survival38423943Battle Axe paired with Chain Blades. Pull enemies with Chain Blades, survive with Battle Axe.40444145Crowd Control42464347Chain Blades paired with Twin Axes. Pull and debuff groups, execute with Twin Axes.44484549Strengths and Weaknesses46504751Strengths48524953High sustained damageStrong crowd controlSelf-healing through BloodthirstVersatile weapon options50545155Weaknesses52565357High skill ceilingPunishes overextensionHealth costs create riskSlower animations leave openings