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Release Date and Beta Tests
October 14, 2026 at 01:10 AM
Added an official image (2026-10-14)
Azur Promilia does not have a launch date in any region as of October 2026. Manjuu's Chinese notice of August 10, 2026 said the date of the official launch on all platforms would be announced later, and Nexon's Korean notice of the same day said the release schedule would follow in a future announcement. The App Store listings in China and Korea show a placeholder date, which is not a launch date.
The next confirmed step for English-speaking players is an English-version open beta, which a publisher press release on October 13, 2026 placed in summer 2027 on a dedicated U.S.-based server. Exact dates and platforms for that open beta had not been announced as of October 2026.
Dates are in the local time of the issuing region unless marked. Chinese test times are UTC+8.

Date | Region | Event | Platforms | Notes |
|---|---|---|---|---|
March 20, 2024 | Mainland China | First reveal; Chinese reservations open | Not stated | Reveal post titled 予你的,138亿年的星光; a social media giveaway ran until March 27 |
July 27, 2025 | Mainland China | First test, 星至测试, dated for August 15 | PC (Windows) | Recruitment questionnaire closed July 28 at 23:59 |
August 15 to 18, 2025 | Mainland China | 星至测试 runs | PC (Windows) | Limited, unpaid, data deleted |
September 25 to 28, 2025 | Japan | Booth at Tokyo Game Show 2025 | Playable demo | First playable demo in Japan; Makuhari Messe Hall 7, booth C02 |
December 15, 2025 | Korea | Korean pre-registration and official community open | Mobile store chosen at sign-up | Ages 14 and up |
December 30, 2025 | Korea | Korean YouTube channel opens | Not applicable | Includes a greeting video from Manjuu's CEO |
March 14 to 15, 2026 | Korea | First Korean offline event at Comic World 330 Ilsan | Not applicable | KINTEX, Ilsan |
March 14 to April 24, 2026 | Korea | Korean closed beta applications | PC (Windows), Android | iOS users could apply but not play |
March 18, 2026 | Mainland China | Second test, 恒序测试, dated for April 3 | PC (Windows), Android, iOS | Pre-download from March 31 at 15:00 |
April 3 to 11, 2026 | Mainland China | 恒序测试 runs | PC (Windows), Android, iOS | Limited, unpaid, data deleted |
May 6, 2026 | Korea | Korean testers and streamers selected | PC (Windows), Android | Streamers could play on PC only |
May 13, 2026 | Korea | Korean closed beta pre-download | PC (Windows), Android | Selected testers only |
May 15 to 18, 2026 | Korea | Korean closed beta | PC (Windows), Android | Four days; no paid content; data deleted |
May 26, 2026 | Korea | Developer letter on post-test improvements | Not applicable | See below |
June 1 to 25, 2026 | Japan | Japanese closed beta applications | Android, PC (Windows) | Lottery if oversubscribed; results emailed from June 29 |
July 2 to 10, 2026 | Japan | Japanese closed beta | Android, PC (Windows) | No paid items; data reset |
July 9, 2026 | Mainland China | Third test, 旅迹测试, opens recruitment | PC, Android, iOS | Announced as a limited paid test with data deletion |
July 10, 2026 | Mainland China | Booth at Bilibili World 2026, Shanghai | Not applicable | Covered by the Korean official community |
August 10, 2026 | Mainland China | App Store pre-order opens | iOS | Reservations also open on the official site |
August 10, 2026 | Korea | Store pre-registration opens | Google Play, App Store, Galaxy Store | Release schedule to be announced |
August 28, 2026 | Mainland China | 旅迹测试 dated for September 17 | PC (Windows), Android, iOS | Pre-download from September 15 |
September 15, 2026 | Mainland China | 旅迹测试 eligibility issued; pre-download opens | PC (Windows), Android, iOS, HarmonyOS | From 15:00 UTC+8 |
September 17 to October 7, 2026 | Mainland China | 旅迹测试 runs | PC (Windows), Android, iOS, HarmonyOS | Paid, limited, data deleted; ended October 7 at 16:00 UTC+8 |
October 13, 2026 | Global | English open beta announced; 20 million global pre-registrations | Not stated | First English promotional video and an English X account launched |
Summer 2027 | Global (English) | Planned English-version open beta | Not announced | Dedicated U.S.-based server; exact dates not announced |
Manjuu has run three named tests in mainland China. Each required real-name verification, excluded minors, and stated that the test content did not represent the final quality of the game.
The first Chinese test, 星至测试, ran from 11:00 on August 15 to 16:00 on August 18, 2025. It was a limited, unpaid test with data deletion and ran on PC (Windows) only. Players applied through a recruitment questionnaire that closed at 23:59 on July 28, 2025, and test slots could not be shared, given away, rented or sold.
The second Chinese test, 恒序测试, was dated on March 18, 2026 and ran from 11:00 on April 3 to 16:00 on April 11, 2026, with pre-download from 15:00 on March 31. It added mobile: the test covered PC (Windows), Android and iOS. It was again limited and unpaid, and the game data was cleared when it ended.
The third Chinese test, 旅迹测试, opened recruitment on July 9, 2026 and was dated on August 28. Eligibility went out from 15:00 (UTC+8) on September 15 together with pre-download, and the test ran from 11:00 on September 17 to 16:00 on October 7, 2026 (UTC+8). It was the first paid test: it was limited and its data was deleted afterward, but in-game purchases were switched on.
Platforms: PC (Windows), Android, iOS through TestFlight, and HarmonyOS, the first time HarmonyOS was used.
Eligibility: real-name verified players aged 18 and over only.
Device binding: one PC and one mobile login came with each slot, and each of PC, Android and iOS could be bound to only one device.
Purchases: open on PC, Android, HarmonyOS and the web store, not on iOS.
Refunds: money spent during the test is to be returned after launch as the premium currency 星虹, at 10 星虹 per yuan, multiplied by 200% up to 2,000 yuan, 150% for the part from 2,000 to 5,000 yuan and 125% above 5,000 yuan. Refund mail must be claimed within 365 days of launch on the same account.
The test ended at 16:00 on October 7, 2026, the servers closed, and the play data was not kept.
Nexon took applications from March 14 to 11:59 on April 24, 2026 through its Nexon First mobile app. Applicants had to be 15 or older, live in Korea and verify a phone number, and every applicant was automatically pre-registered. iOS users could apply, but the test itself supported only PC (Windows) and Android, with no support for macOS, iOS, tablets or PC emulators.
Testers and streamers were announced on May 6, pre-download opened at 12:00 on May 13, and the test ran from 12:00 on May 15 to 23:59 on May 18, 2026. Nexon said the four-day test was meant to check the service environment in Korea and that it would use the same build specification as China's second test. Streamers could play on PC only. The test had no paid content, all data was deleted afterward, and players who completed the survey received 3,000 Nexon Cash. PC and mobile could not be logged in at the same time.
On May 26, 2026 the Korean community posted a developer letter that listed planned changes based on tester feedback. These are stated intentions for later builds, not features confirmed as shipped. The main points were:
Easier guides and difficulty for minigames, naming 주잔카의 사다리 as one that was too hard.
Better lip sync for dubbed story scenes.
Convenience features such as claiming rewards in bulk, bulk enhancement, auto dismantle and favorites.
Larger fonts and better readability.
Improved Korean translation, and Korean voice-over when the game launches in Korea.
A large redesign of the Kibo battle mode, 키보 대전, to make it easier to get into.
More star-vein nodes (성맥 노드, used for fast travel) and better placement of them.
Lower power use, shorter loading and fewer frame drops, plus support for more mobile devices.
Custom key bindings and better gamepad compatibility.
Combat changes for destruction-line and survival-line characters, a stronger role for Kibo in battle, wider arenas for some bosses and better auto targeting.
New boss patterns and multiplayer interface changes for the 위기 토벌 party stages.
A boss respawn countdown, and the ability to open chests, talk to NPCs and gather while riding a Kibo.
Gameplay Systems explains the systems these changes refer to.
Yostar took applications through a questionnaire from 14:00 on June 1 to 14:00 on June 25, 2026, with a lottery if there were too many applicants. Results were emailed from 14:00 on June 29. The test ran from 12:00 on July 2 to 17:00 on July 10, 2026 on Android and PC (Windows), and its stated purpose was quality improvement and load testing ahead of launch. Paid items could not be bought, and play data was reset at the end and not carried over to the release.
As of October 2026, no region has a launch date. Platform details, including the announced PlayStation 5 version, are on Platforms and System Requirements, and the pre-registration ladder is on Pre-Registration and Milestone Rewards.