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XL Games - Version 12 vs Version 13
Sep 9, 2026, 10:37 AM
Added the September 2026 ArcheAge IP transfer to Align Studio and the studio's move to publishing Chronicles itself
Sep 12, 2026, 02:43 PM
Added the annex correction, the unexplained gap between the itemised figures and the stated total, the scope of the transferred property, the contract conversion, and Align Studio leadership
11XL Games (stylized as XLGAMES) is a South Korean game developer founded in 2003 by Jake Song. The studio is best known for creating the ArcheAge franchise. Headquarters are in Seoul. The company was acquired by Kakao Games, which purchased a 52.97% controlling stake in February 2020 for approximately KRW 120 billion (roughly $100 million), making it a majority-owned subsidiary.2233Founding and Early History4455Song founded XL Games after leaving NCSoft, where he had created Lineage. He brought several former Lineage team members with him. The studio's first project was XLRacer, a persistent online racing game that Song later described as a "miserable failure." Development of ArcheAge began in 2006, consuming nearly seven years before its Korean launch.667788Projects991010XLRacer - A persistent online racing game (cancelled)ArcheAge (2013-2025) - The studio's flagship MMORPG, running for 12 years across multiple publishers and regionsCivilization Online - An MMO adaptation of the Civilization franchise developed in partnership with 2K Games / Take-Two Interactive using CryENGINE. Eventually cancelled.ArcheVille - A mobile/casual spinoffArcheAge War (2023) - A mobile strategy game that launched in March 2023ArcheAge Chronicles - Currently in development on Unreal Engine 511111212Acquisition13131414In February 2020, Kakao Games acquired a 52.97% controlling stake in XLGAMES for approximately KRW 120 billion (roughly $100 million), bringing the ArcheAge IP under Kakao's control. This gave Kakao direct control over both game development and publishing, eliminating the developer-publisher friction that had complicated ArcheAge's history under Trion Worlds and Gamigo.151516161717Current Leadership18181919After Jake Song's departure in January 2025, ArcheAge Chronicles development is led by Executive Producer Ham Yongjin. Ham has published Producer's Letters and conducted interviews at events like Gamescom 2025, positioning himself as the public face of the project. As of Kakao's second-quarter 2026 earnings announcement, ArcheAge Chronicles targets a Steam Early Access launch in Q4 2026, with the full release not yet dated.20202121NCSoft Lawsuit22222323On April 5, 2023, NCSoft sued Kakao Games and XL Games, claiming ArcheAge War plagiarized Lineage 2M's UI design and weapon enhancement system. NCSoft sought 1.1 billion won (roughly $830,000) in damages. Kakao Games argued the similarities were common genre conventions found across the mobile gaming industry.24242525The 2026 IP Transfer26262727On 8 September 2026, XLGAMES filed a business-transfer disclosure covering the sale of the ArcheAge intellectual property and the ArcheAge S development business to Align Studio, a newly established developer funded by Kakao Games. A corrected filing the following day published the schedule of transferred assets. The total consideration is roughly 39.2 billion won, itemised as roughly 28.9 billion won for the ArcheAge S development business and roughly 9.9 billion won for the intellectual property. The transfer takes effect on 27 October 2026.28282929The studio stated the purpose as securing liquidity and improving its financial structure. Korean reporting identifies Align Studio's head as the producer who led ArcheAge S at XLGAMES and who had earlier served as a planning lead and producer on the original ArcheAge.30303131AssetDestinationArcheAge trademarks, copyrights and domains, including marks covering the ArcheAge Chronicles nameAlign StudioThe ArcheAge S development business, with its assets, contracts, staff and liabilitiesAlign StudioThe ArcheAge Chronicles development projectRetained by XLGAMES; not named as a transfer target3232The distinction between a development project and the underlying rights is the crux of it. Chronicles stays with XLGAMES as a project, but the intellectual property it is built on does not. The filing does not describe what licence or other arrangement will govern XLGAMES developing and operating the game after 27 October 2026, and no separate announcement has addressed it.33333434Publishing Chronicles35353636Through 2026 the studio moved into the publisher role for Chronicles. The Steam listing now names XLGAMES as both developer and publisher, and the official website moved from a publisher-hosted subdomain to one the studio hosts itself, carrying an XLGAMES copyright line alone. Second-quarter earnings materials described the game as self-published by XLGAMES. The PlayStation and Microsoft storefronts have not been updated and still name Kakao Games as publisher, so the position is best described as in transition. See Platforms and Business Model.37+38+The 9 September filing was a correction rather than a change of terms: the first submission had omitted a contract annex and the corrected version supplied it. The annex figures do not quite reconcile. Roughly 28.9 billion won for the development business and roughly 9.9 billion won for the intellectual property come to about 38.76 billion won, some 459 million won below the stated total of 39,221,943,293 won, and nothing published accounts for the difference. The intellectual property is described as covering domestic and international trademarks, copyrights and domains, and the existing ArcheAge S development and publishing contract converts into one between Align Studio and Kakao Games. Align Studio is led by Kim Kyung-tae. As of 12 September 2026, the 8 September disclosure and its 9 September correction were the only filings XLGAMES had made about the transaction, no separate statement had followed, and the licence or other arrangement under which the studio will keep developing Chronicles after 27 October 2026 was still undisclosed.