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Update History - Version 3 vs Version 4
Sep 27, 2026, 05:30 AM
Added the September 18 and 19 hotfixes and version 1.1 with its maintenance and compensation, and noted the edited day-one patch notes
Oct 13, 2026, 09:48 PM
Added the September 29 patch and September 30 resource update with fix tables and compensation, and updated the lead and maintenance notes
1-This page tracks Aniimo's published changelogs. The game went live on PC, console and Xbox cloud gaming on September 16, 2026, and three numbered hotfixes followed over the next three days. Version 1.1, the first content update, arrived on September 23, 2026 together with the iOS and Android launch. The pre-download and launch entries are build milestones rather than changelogs, and entries are added as the studio publishes more.1+This page tracks Aniimo's published changelogs. The game went live on PC, console and Xbox cloud gaming on September 16, 2026, and three numbered hotfixes followed over the next three days. Version 1.1, the first content update, arrived on September 23, 2026 together with the iOS and Android launch, and two more patches followed on September 29 and September 30, 2026. The pre-download and launch entries are build milestones rather than changelogs, and entries are added as the studio publishes more.2233Times below are given in UTC+8, the zone the studio’s own announcements use. Where a date here looks a day ahead of what a storefront shows, that is the zone difference and not a different build. Launch and Reception sets out the same trap for the release date itself.4455Version Log667-VersionDate (UTC+8)What changedPre-download buildSeptember 14, 2026, 10:00Pre-download opened on Windows PC, PlayStation 5 and Xbox. No playable content: the client downloads and waits for the servers. PC needs about 40 GB free and consoles 30 to 35 GB, and the PlayStation 5 client installs only to the internal SSD. See System Requirements.Launch buildSeptember 16, 2026, 10:00All three regional servers opened at the same instant. This is the first public build and it differs substantially from the closed beta clients: a whole progression layer was removed, Legendary capture was rebuilt, and the Homeland was expanded. The itemised list is on Launch Version Changes.v1.0.3535596.0September 17, 2026, 00:43First published changelog. Ten bug fixes, headlined by frequent disconnect and reconnect faults, plus adjustments to three gift items. Detailed below.v1.0.3544783.0September 18, 2026, 12:15Second hotfix. Seventeen fixes led by the red-screen display fault and red character eyes on some graphics cards, plus two story quest blockers. Adjusted Prismana respawns and the item used to evolve Squarrel. Detailed below.v1.0.3551601.0September 19, 2026, 17:09Third hotfix. Twelve fixes covering Sanctum revives, catch results, Bond Egg hatching conditions and a Bloom linked to the wrong Aniimo Family. Detailed below.Version 1.1September 23, 2026, 10:00First content update, released with the mobile launch after maintenance from 00:00. Added the Irisalis Legendary season, weekly Holo-Battle Interlink, Egg Heist Chaos Mode, four limited events and two shop items. No build number was published. See Version 1.1.7+VersionDate (UTC+8)What changedPre-download buildSeptember 14, 2026, 10:00Pre-download opened on Windows PC, PlayStation 5 and Xbox. No playable content: the client downloads and waits for the servers. PC needs about 40 GB free and consoles 30 to 35 GB, and the PlayStation 5 client installs only to the internal SSD. See System Requirements.Launch buildSeptember 16, 2026, 10:00All three regional servers opened at the same instant. This is the first public build and it differs substantially from the closed beta clients: a whole progression layer was removed, Legendary capture was rebuilt, and the Homeland was expanded. The itemised list is on Launch Version Changes.v1.0.3535596.0September 17, 2026, 00:43First published changelog. Ten bug fixes, headlined by frequent disconnect and reconnect faults, plus adjustments to three gift items. Detailed below.v1.0.3544783.0September 18, 2026, 12:15Second hotfix. Seventeen fixes led by the red-screen display fault and red character eyes on some graphics cards, plus two story quest blockers. Adjusted Prismana respawns and the item used to evolve Squarrel. Detailed below.v1.0.3551601.0September 19, 2026, 17:09Third hotfix. Twelve fixes covering Sanctum revives, catch results, Bond Egg hatching conditions and a Bloom linked to the wrong Aniimo Family. Detailed below.Version 1.1September 23, 2026, 10:00First content update, released with the mobile launch after maintenance from 00:00. Added the Irisalis Legendary season, weekly Holo-Battle Interlink, Egg Heist Chaos Mode, four limited events and two shop items. No build number was published. See Version 1.1.v1.0.3616231.0September 29, 2026, 15:37Fourteen fixes and two adjustments, led by blurry textures on Irisalis and three other Aniimo, failed Alpha catches, an early-game party join that could block progression and two achievements that could not be unlocked. Detailed below.v1.0.3629693.0September 30, 2026, 21:13A resource update released without server downtime: seven improvements, 44 entries in its bug fix list, two new shop appearances, Irisalis changes and a new Egg Heist enemy, with 100 Glimmer as compensation. Detailed below.88v1.0.3535596.0991010The first numbered patch arrived inside a day of the servers opening. Its fixes were applied during September 16 (UTC+8) and the notes were posted shortly after midnight, which is why the patch carries a September 17 date while its work landed on September 16. It was published under the heading of fixes for frequent disconnects and reconnections, the fault that dominated launch-day reports.11111212Fixes13131414AreaFixConnectionRepeated disconnection and reconnection when the client stutters.CombatAbnormal damage values displayed in battle. See Combat and Battles.HomelandDisplay fault in the Homeland interface on entry. See The RV and Homeland.HomelandWrong prompt shown when a Homeland season feature was used below its unlock level.PurchasesItems bought on Xbox and on Xbox on PC not being delivered to the account.ItemsAn event currency not being counted correctly.InterfaceBlack screen when returning from the shop to the design screen.InterfaceMissing like button in the photo interface.TutorialInput anomaly during the Aniimo Management tutorial.LocalisationLine-break, truncation and layout faults in German, French, Russian, Spanish and Japanese interface text.1515Adjustments16161717Three gift items were revised in the same patch. The quality of the items inside one of them was raised, and the rewards and descriptions of the other two were rewritten. These are welcome and event gift bundles rather than systems changes, so no balance figures were published with them.18181919Known Issues Left Open20202121The same notes listed faults that were acknowledged but not fixed in this patch: sealed beta Aniimo eggs claimed through the farewell event carry an innate potential data fault, and that claim entry was temporarily closed while it is repaired; visual effects can display abnormally on a player’s first entry to Astra; and a red-screen display fault was open, with switching the graphics setting to Performance Mode given as a workaround and a fix expected in the following day’s update. Separate black-screen guidance told players to update the graphics driver, try switching between DirectX 11 and DirectX 12, and disable DLSS and frame generation at the login screen. All of these carry over to Known Issues.22222323The English notes were edited on September 19, 2026 (UTC+8) to add a workaround for a controller that stops working in the Steam version: set the game's controller option in its Steam library properties to Disable Steam Input, then restart. The Chinese-language text of the same notes lists eighteen fixes rather than ten. The extra eight include hair slots that would not save dye, a PlayStation Store price display fault, rare crashes on PlayStation 5 and Xbox, touch language selection on Xbox cloud gaming and the launcher's one-click repair. That text also lists the sealed egg data fault as fixed, while the English text still lists it as open; see Known Issues.24242525v1.0.3544783.026262727The second hotfix was posted on September 18, 2026 at 12:15 (UTC+8). It fixed the red-screen display fault the first notes had left open, although the same notes still carried the fault in their known-issue list with the Performance Mode workaround. Abnormal effects on a first entry to Astra also stayed on that list.28282929Fixes30303131AreaFixDisplayRed-screen display fault in game.DisplayCharacters' eyes appearing abnormally red on certain graphics cards.ChallengesQuick Twine and multiple Forms unable to take part in the Susuta and Dr. Glass challenges.StoryTerrain occasionally impassable while collecting Butterfly Shadows in the story quest The Land Where Dreams Come True, blocking progress.StoryOverlapping interface text and an incorrect objective description in the story quest Another Departure.PathfinderInaccurate description of the Aeroboard skill.SanctumPlayers stuck after using Unstuck while interacting with a two-player mechanism in a two-player Sanctum.Companion HandbookHandbook EXP not shown on the Monthly Pass make-up check-in reward screen.HomelandIncorrect values in some Home formulas.WorldCrossover event decorations floating in midair in Astra, and abnormal chimney wind fields in Nimbus Fields.OtherWrong item source text in the Stamp Shop, an event button display fault on mouse hover, text faults in some shared marks, wrong asset references in quest cutscenes and a punctuation error in the Mysterious Vendor's dialogue.3232Adjustments33333434Auto Voice in the chat settings now defaults to off. When a Lucky Strike fills an area's Prismatic Energy to maximum, Prismana Aniimo there can now respawn immediately. The item consumed to evolve Squarrel changed, some chests that could not be claimed were moved, fewer marks shared by strangers are shown by default, the conditions for obtaining the Tilling Chest were revised, and error mails for ordinary Aniipods were removed without changing the items returned.35353636v1.0.3551601.037373838The third hotfix followed on September 19, 2026 at 17:09 (UTC+8) with twelve fixes and three adjustments.39394040AreaFixSanctumThe active Aniimo occasionally failing to revive after fainting several times. If it recurs, leaving and re-entering the scene clears it.CatchingCatch results not being processed correctly.EggsBond Egg hatching conditions not matching their descriptions.CombatPathfinder skills that are not attacks triggering Aniimo attacks.WorldA Bloom in Zephyrus Landbridge linked to the wrong Aniimo Family.WorldShrubclaw disappearing during the cave activity in Argent Strait.NPCsNPCs vanishing mid-interaction and blocking progress.AudioOverlapping Pathfinder voice lines.MailDaily Activity mail rewards displaying wrongly when resent.AccessoriesAccessory adjustments not saved after swapping slots.NurturingDesignated Aniimo not refreshing after Nurture Offerings were used on Veins in some areas.Character creationHair appearing stretched during initial customisation.4141The adjustments revised the held item icons and descriptions in Elite Training, made Mark Sharing hide itself from the interaction list when other interactable targets are nearby, and corrected the rules shown on Aniimo Exchange.42424343Version 1.144444545Version 1.1, titled Setting Out in Pursuit of the Wind: Part I, went live on September 23, 2026 at 10:00 (UTC+8) together with the mobile launch. Maintenance ran on each server's local clock: 16:00 on September 22 to 02:00 on September 23 (UTC) on Europe, 12:00 to 22:00 on September 22 (UTC-4) on America, and 00:00 to 10:00 on September 23 (UTC+8) on Apac.46464747Every Pathfinder registered before the update was promised 500 Glimmer. The servers came back a few minutes late, and the studio added another 500 Glimmer for the delay plus one Sparkling Cube for known issues. The in-game mailbox was unavailable at the time, so both were queued as two mails for when it was restored. No build number was published for the update.48484949Legendary Journey: Windchaser's Departure, the season that debuts the Legendary Irisalis, from September 25, 2026 at 10:00 to December 10, 2026 at 07:59 (UTC+8).Holo-Battle Interlink, a co-op challenge open every week from Thursday 04:00 to Monday 03:59.Chaos Mode for Operation: Egg Heist, unlocked on September 24, 2026 at 04:00 server time; see Egg Heist and PvP.Four limited events, Glamour Star, Aniimo Discovery, Vein Abundance and Journey Chronicles, and two shop items.Quality-of-life changes including a Pathfinder Voice setting, Companion Mode invitations without meeting face to face, three-minute Blooms and a Mysterious Prismana Egg at Home levels 15 and 18.Fixes including red tinting on certain devices, an infinite reconnection loop, custom Aniimo videos not playing on PlayStation 5, a chat freeze on Xbox, and model faults on Helion, Helmut and Flamerion.50505151Full details, including event dates and the complete fix list, are on Version 1.1.525253+v1.0.3616231.054+55+The first patch after version 1.1 was posted on September 29, 2026 at 15:37 (UTC+8) with fourteen fixes and two adjustments. Like the launch-week hotfixes it carries a 1.0 build string; no build number has been published for version 1.1 itself.56+57+Fixes58+59+AreaFixAniimoBlurry model textures on Irisalis after using Transmog to switch to the Starbloom Moonlight or Sunflare Rose styles, and on Grizbo, Luminelle and Sherro.CatchingAlpha catch attempts sometimes failing with the message "Cannot catch the Alpha in the current state."ProgressionJoining a friend's party through Come to My World early in the game could block progression.ControlsConflicting shortcuts for viewing and gifting Aniimo, a button combination for exiting flight that did not work, Sparkling Aniimo that could not be selected with a controller in Aniimo Management, and conflicting button inputs in Companion Mode.InterfaceWrong text shown when Sparkling Pigment could not be used, and stuttering when opening the Album on PlayStation.AchievementsThe Safe and Sound and Friends in Focus achievements could not be unlocked.WorldA rare teleportation fault that loaded the wrong scene. Players who still hit it can go to the Outpost and use the green interaction point to reload the correct scene.HomelandThe bridge in the construction area disappearing when visiting another Pathfinder's Home.Egg HeistA rare fault in which the Umbral Stellarys Alpha's immunity to control effects did not work correctly.60+The two adjustments updated the item notification icon for the Legendary Aniipod: Irisalis, and replaced the showcase video and image of the Legendary Aniipod: Departure with the Wind so that they match its in-game effects.61+62+v1.0.3629693.063+64+On September 30, 2026 the studio released a resource update without server downtime; players restart the client to download it, and the notes were posted at 21:13 (UTC+8). Every Pathfinder registered before the version 1.1 update received 100 Glimmer as compensation. The notes repeat thirteen of the fourteen fixes from the September 29 patch, all except the Alpha catch fix, along with both of its adjustments.65+66+Shop and Improvements67+68+Two appearances went on sale: the limited-edition Forest of Butterfly Dreams appearance, available from 22:00 on September 30 in each server's time zone, and the Frostburst Punk appearance set at 680 Lumin Crystals; see Lumin Crystals and Currencies. The update also raised the number of Transmogrification Presets for Irisalis from 3 to 5, added a deselection prompt when leaving Catch Mode with a Special Aniipod selected, improved controller handling when claiming progress bar rewards, improved performance when logging in and switching scenes, and let the outfit-dyeing achievement unlock by adding one friend.69+70+Fixes71+72+The bug fix list has 44 entries in six areas. The entries already carried by the September 29 patch are left out of the table below.73+74+AreaFixAniimo and combatSkill effects when Irisalis holds its exclusive Held Item, Floral Rainbow Feather; Aniimo sinking into the ground; accessories shown wrongly on Thornblade's weapon; Aniimo models missing from their details view; and a fault in the exchange panel when exchanging Umbral Aniimo.Operation: Egg HeistThe outer island occasionally having no Sanctum entrance. The same section added Erlath as an enemy with group support abilities, which players are advised to defeat first, and raised Stellarys's Starine drop rate on Chaos difficulty.QuestsSome Hummin that could not be brought back during the Family Reunion quest; the elder Rookey in Russet Highlands not giving his reward after the lost Helmut activities; a rare interaction failure when retrieving the Vine Core during a side quest; and a rare block after disconnecting during a cutscene in the main quest A New Journey.HomeEnergizing Work Meal unusable while producing Quick Recipe: Fresh Water, Rock - Repose unavailable in the Furniture Store, Season Orders missing their badges, wrong furniture sorting, a misplaced Home Index progress bar, missing appearance backgrounds, a Park trip notification leading to the wrong screen, and models vanishing in Home on certain mobile operating systems. The Harvest Moon Point requirements in the Home Season event were also reduced.System and interfaceTarget lock that could not be released, treasure chest markers whose rewards could not be claimed, Aniilog notification dots that would not clear, research proof photos that could be deleted from the Album, a false unsaved-changes warning in the Photo Studio, outfits shown wrongly after Snap Mode, and a misplaced Osmanthus Moon Lantern accessory.ConsoleThe Windchaser: Gold achievement could not be unlocked, a rare freeze when bringing a Prismana Fulmintis along, and a crash when removing certain accessories during preview.5375Before the Launch Build54765577Aniimo ran three closed beta tests before release, and the beta period did carry regular update notices, including daily patch notes and compensation posts during the second test. Those changelogs describe builds that no longer exist: the launch client is a different build, beta clients cannot be used, and beta data does not carry over. They are therefore treated as history rather than as version entries and are covered on Development, with the beta-to-launch differences itemised on Launch Version Changes.56785779How This Page Is Maintained588059-Entries are added from the studio's own published changelogs and version announcements. Launch week had none of the maintenance or compensation notices the beta period used routinely: as of September 17, 2026 (UTC+8) none had been published for the launch build in any of the eleven languages the studio publishes announcements in. The first came with version 1.1, whose maintenance notice was posted on September 21, 2026 (UTC+8) and later edited to add compensation for the late reopening. As of September 27, 2026 no hotfix notes had been posted after version 1.1.81+Entries are added from the studio's own published changelogs and version announcements. Launch week had none of the maintenance or compensation notices the beta period used routinely: as of September 17, 2026 (UTC+8) none had been published for the launch build in any of the eleven languages the studio publishes announcements in. The first came with version 1.1, whose maintenance notice was posted on September 21, 2026 (UTC+8) and later edited to add compensation for the late reopening. Two patches followed version 1.1, on September 29 and September 30, 2026. From October 1, 2026 the developers also began a recurring column answering player questions, with a second issue on October 13; it describes planned changes rather than shipped ones, so those plans are recorded on the pages they affect and are not entered here as versions until patch notes confirm them.60826183A version, in Aniimo’s own terminology, is also a content period rather than only a client build number. The Companion Handbook and Passes battle pass is scoped to a version and its exclusive creature rotates with each one, so version boundaries matter to players holding an unredeemed pass.