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Sherro - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:53 AM
Initial version (2026-09-09)
11Sherro is No. 056 in the Aniimo index, a Water creature that fights in the DPS role. They turn the shells that once covered them into swords and shields to protect fragile Shellies along the coastline.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Shelly line, which runs to 3 entries in total, and 3 alternate Forms have been published for it.5566Profile7788FieldValueIndex numberNo. 056ElementWaterBattle roleDPSGrowth stageStage 3Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms4 (Basic Form, Prismana Form, Thunderstorm Form, Umbrabow Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)509HP100ATK121BREAK50P.DEF75M.DEF75REGEN881414Evolution15151616Sherro grows out of Sheldon. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleShelly054Stage 1WaterDPSSheldon055Stage 2WaterDPSSherro056Stage 3WaterDPS1919Forms20202121Besides its Basic Form, Sherro has 3 published Forms. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323FormElementWhere It AppearsPrismana FormHoly / WaterNot listedThunderstorm FormElectric / WaterEchoback LandingUmbrabow FormHoly / WaterNot listed2424Where To Find It25252626No spawn location is published for Sherro in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.27272828Trait29293030Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.31313232TraitEffectTidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 20s.3333Skills34343535Sherro brings 5 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.36363737SkillTypePowerCostEffectFlowing Water SlashCombat6120Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.Prismana SlamCombat4720Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.Torrent SlamCombat4720Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.Thunder SlamCombat4720Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.Hydro RollCombat8320Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.ATKInnate60Wields the power of water to attack targets at close range.Torrent BladeInnate1600Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.