Loading...
Sheldon - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:53 AM
Initial version (2026-09-09)
11Sheldon is No. 055 in the Aniimo index, a Water creature that fights in the DPS role. Lying on their shells, they face the night sky, drowning in a dream woven by the stars.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Shelly line, which runs to 3 entries in total, with no alternate Form published so far.5566Profile7788FieldValueIndex numberNo. 055ElementWaterBattle roleDPSGrowth stageStage 2Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms1 (Basic Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)458HP90ATK109BREAK44P.DEF68M.DEF68REGEN791414Evolution15151616Sheldon grows out of Shelly. It goes on to become Sherro.17171818ImageAniimoNo.StageElementRoleShelly054Stage 1WaterDPSSheldon055Stage 2WaterDPSSherro056Stage 3WaterDPS1919Where To Find It20202121Sheldon is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.22222323HabitatEchoback Landing2424Trait25252626Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.27272828TraitEffectTidal HeartWhile in water terrain or after absorbing water, increases Water damage by 20% for 10s.2929Skills30303131Sheldon brings 2 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.32323333SkillTypePowerCostEffectTorrent SlamCombat4720Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.Hydro RollCombat8320Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.ATKInnate60Wields the power of water to attack targets at close range.