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Fulmintis - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:53 AM
Initial version (2026-09-09)
11Fulmintis is No. 044 in the Aniimo index, a Electric creature that fights in the DPS role. Evolved from a Wisptis with broken forelimbs absorbing the power of lightning. The reshaped reverse blades are incredibly sharp and flash with dazzling electric light.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Wisptis line, which runs to 3 entries in total, and one alternate Form has been published for it.5566Profile7788FieldValueIndex numberNo. 044ElementElectricBattle roleDPSGrowth stageStage 3Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms2 (Basic Form, Prismana Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)520HP99ATK130BREAK50P.DEF66M.DEF70REGEN1051414Evolution15151616Fulmintis grows out of Wisptis. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleWisptis042Stage 1DarkDPSFulmintis044Stage 3ElectricDPSIgnitis043Stage 3DarkDPS1919Forms20202121Besides its Basic Form, Fulmintis has 1 published Form. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323FormElementWhere It AppearsPrismana FormHoly / ElectricNot listed2424Where To Find It25252626No spawn location is published for Fulmintis in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.27272828Trait29293030Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.31313232TraitEffectElectro StashRestores 4 EP when a skill lands a critical hit.3333Traversal34343535The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Fulmintis is worth keeping for how it gets you across the map as well as for what it does in a fight.36363737CapabilityGradeFlyLevel 23838Mobility39394040Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.41414242AbilityEffectCloakEnter Cloak state.4343Skills44444545Fulmintis brings 4 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.46464747SkillTypePowerCostEffectLightning Blade StormCombat3510After dashing to close in on the target, it continuously consumes Energy to perform consecutive slashes. When Energy is depleted or clicked again, it unleashes a Spinning Slash that deals 26 Might damage. For every 3 consecutive slashes accumulated by this skill, the final Spinning Slash deals 100% increased damage.Lightning Blade ImpactCombat5220Hold to enter Aim Mode and fire two Electric Blade Shock Waves. Critical hits inflict Paralysis on the target for 1 seconds.Enhanced Lightning BladeCombat00Enhances the blade, increasing skill CRIT rate by 25% for 20s.Enhanced Light BladeCombat00Empowers the blade with Light, increasing skill CRIT rate by 25% for 20s.ATKInnate60(BREAK) Wields the power of lightning to attack targets at close range.Thunder LanceInnate1800Deals multiple hits to targets in a straight line. Targets hit will be paralyzed for 1.5 seconds.