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Eko - Version 8 vs Version 9
Sep 27, 2026, 05:32 AM
Corrected index numbers and role labels in creature image descriptions; tidied spacing and doubled percent signs in skill and trait text
Oct 24, 2026, 06:18 PM
Add verified evolution, encounter landmarks, Homeland work and practical party guidance while preserving primary skill and stat values
11Eko is No. 031 in the Aniimo index, a Wind creature that fights in the Support role. With their big ears perked up, they are extremely sensitive to sound. They won't miss any movement that catches their attention, near or far.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Eko line, which runs to 2 entries in total, with no alternate Form published so far.5566Profile7788FieldValueIndex numberNo. 031ElementWindBattle roleSupportGrowth stageStage 1GenderMale and FemalePublished forms1 (Basic Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)427HP70ATK108BREAK42P.DEF70M.DEF57REGEN801414Evolution15151616Eko is the base form of its line. It goes on to become Eklue.17171818ImageAniimoNo.StageElementRoleEko031Stage 1WindSupportEklue032Stage 2WindSupport1919Where To Find It20202121Eko is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.22222323HabitatForest of Falling Stars2424Trait25252626Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.27272828TraitEffectJudgment StormWhen a skill applies a debuff to a target, Wind Boost for the whole team increases by 16% for 20s.2929Traversal30303131The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Eko is worth keeping for how it gets you across the map as well as for what it does in a fight.32323333CapabilityGradeFlyLevel 13434Skills353536-Eko brings 4 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.36+The table below lists Eko's available combat and innate skills. Choose two combat skills for the build; innate actions are listed separately. Power and Cost retain the published values for this creature.373738-SkillTypePowerCostEffectIce Arc StrikeCombat2010Arc-shaped sweeping attack dealing Ice damage. Enemies hit that are in the [Weakness Mark] state are additionally afflicted with [Frozen] for 2.5s.Arc StrikeCombat2010Performs an arc-shaped sweep. Enemies hit while affected by [Weakness Mark] are also [stunned] for 2.5s.Water Arc StrikeCombat2010Arc-shaped sweeping attack dealing Water damage. Enemies hit that are in the [Weakness Mark] state have 10 Energy stolen from them.Sonar AttackCombat3020Fires a Sonar Attack in a cone, dealing damage 10 times to targets within range. The final hit applies Weakness Mark, reducing the Crit Resistance Rate of targets hit by 12% for 5s.ATKInnate60Wields the power of wind to attack targets at close range.38+SkillTypePowerCostEffectIce Arc StrikeCombat2010Arc-shaped sweeping attack dealing Ice damage. Enemies hit that are in the [Weakness Mark] state are additionally afflicted with [Frozen] for 2.5s.Arc StrikeCombat2010Performs an arc-shaped sweep. Enemies hit while affected by [Weakness Mark] are also [stunned] for 2.5s.Water Arc StrikeCombat2010Arc-shaped sweeping attack dealing Water damage. Enemies hit that are in the [Weakness Mark] state have 10 Energy stolen from them.Sonar AttackCombat3020Fires a Sonar Attack in a cone, dealing damage 10 times to targets within range. The final hit applies Weakness Mark, reducing the Crit Resistance Rate of targets hit by 12% for 5s.ATKInnate60Wields the power of wind to attack targets at close range.39+Evolution requirements40+41+EvolutionRequirementsMaterial costEko to EklueLevel 25 Eko with Attack Potential at least 63 Gust Stones42+Forest of Falling Stars search route43+44+Look around the forest trail and the Soaring Glide approach rather than treating the habitat label as a guaranteed spawn. Several nearby groups use different heights around the same stone arch.45+46+LandmarkWhere to lookTrailside treeSearch beneath the tree beside the path for a resting group.Stone enclosureCheck the group beside the stone surround.Stone archInspect both the top of the arch and the ground underneath it.Soaring Glide approachLook beside the pillar close to the Sanctum.Cliff edgeA dancing trio is another nearby encounter cue.47+Using its mark48+49+Sonar Attack applies Weakness Mark on its final hit, so let the sequence finish before following with Arc Strike. That follow-up can stun a marked ordinary target. The mark from Sonar Attack lasts only five seconds; use the opening promptly rather than waiting through a long setup.50+51+Homeland work52+53+FormAvailable work levelsBasicArtisanship 1; Wind 154+Further planning55+56+Evolution Lines; Wind Skills