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Daily Activities - Version 1 vs Version 2
Oct 23, 2026, 04:09 AM
Added daily activities guide
Oct 24, 2026, 08:16 PM
Added verified practical mechanics, costs and reward details while retaining existing rules
11Daily Activities appear in the Institute Guide. They reward regular play through tasks such as logging in, catching Aniimo, spending Primegy, obtaining Windborn Stamps, and buying an item. Claim the activity milestones after completing their requirements.2233The daily reset is at 04:00 on the selected regional server's clock. Use the server's own time rather than assuming the same local time applies worldwide.4455Other recurring tasks include Homeland orders, Companion Handbook weekly missions, and the weekly rewards of structured combat modes. These have separate reward limits. A boss remaining available for another fight does not mean its weekly rewards have reset.6677Weekly Companion Handbook objectives include logging in on multiple days, spending Primegy, and catching Aniimo. Check the current handbook for progress and limits.8+9+Daily task examples10+11+The Institute Guide can provide up to 3,000 character EXP from daily activities. Its tasks include spending 60 Primegy, catching five Aniimo, earning 50 Windborn Stamps and making a shop purchase, alongside the available social, Homeland and challenge objectives. Claim the activity rewards in the Guide after completing the required points.12+13+Daily Supply Pack14+15+At Student III, the Institute Exclusive shop offers a Daily Supply Pack for 50 Primegy. Open Events, choose the controller icon, enter Quick Leveling Guide, then Institute Exclusive and Item Exchange.16+17+Pack rewardQuantitySafaris250Breezy Plains Dewdrop Crystal10Star Dust3Star Sand1Basic Held Item Core418+The pack is a daily purchase. Keep its Primegy cost separate from the total-spending task: buying it contributes 50 toward the 60-Primegy objective, rather than supplying 60 by itself.19+20+Weekly Companion Handbook task examples include spending 200 Primegy, catching 30 Aniimo and logging in on three days. These are Handbook objectives rather than a shared cap on all weekly activities.