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Coraliz - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:54 AM
Initial version (2026-09-09)
11Coraliz is No. 085 in the Aniimo index, a Rock and Water creature that fights in the Energy role. They love to bury themselves in sand, mimicking coral clumps. They use the glow of the coral on their head and back to lure creatures for a surprise attack.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Reefish line, which runs to 2 entries in total, and one alternate Form has been published for it.5566Profile7788FieldValueIndex numberNo. 085ElementRock / WaterBattle roleEnergyGrowth stageStage 3Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms2 (Basic Form, Rainstorm Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)572HP98ATK78BREAK107P.DEF88M.DEF93REGEN1081414Evolution15151616Coraliz grows out of Reefish. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleReefish084Stage 1Rock / WaterEnergyCoraliz085Stage 3Rock / WaterEnergy1919Forms20202121Besides its Basic Form, Coraliz has 1 published Form. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323FormElementWhere It AppearsRainstorm FormRockCrescent Bay2424Where To Find It25252626Coraliz is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.27272828HabitatCrescent Bay2929Trait30303131Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.32323333TraitEffectOvercharged CoralWhen entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.3434Traversal35353636The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Coraliz is worth keeping for how it gets you across the map as well as for what it does in a fight.37373838CapabilityGradeSwimLevel 13939Skills40404141Coraliz brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.42424343SkillTypePowerCostEffectCoral ImpactCombat100Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.Coral TrapCombat6720Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.Quicksand SlamCombat2820Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.Coral PrisonInnate700Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill's Might.ATKInnate60Wields the power of earth to attack targets at close range.