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Aniimo Trips unlock at RV level 6 through Act Four: Go Out and Explore (Part 2). Complete Fannie's tutorial at the RV Park.
Use the Park Board in front of the RV and choose Aniimo on a Trip. Select a creature, choose Outing, and set its duration. Longer durations unlock as the Signal Transmitter is upgraded.
RV level | Trip duration |
|---|---|
6 | 6 hours |
11 | 12 hours |
16 | 20 hours |
Trips provide regional materials, Held Items, and possible eggs. The RV Park determines the regional materials; the dispatched creature determines the family of a possible egg.
Recalling a creature early forfeits the trip rewards. Helion, Lunara, Somniwing, Irisalis, and Besauce cannot bring back Mysterious Aniimo Eggs; the client warns when selecting them.
Mysterious egg rewards
A trip can return at most one Mysterious Aniimo Egg. Longer dispatches increase the chance of an egg, but neither an egg nor a rare inherited trait is guaranteed. The egg belongs to a family related to the travelling creature and can inherit its form or mutation, including Prismana Form or the Sparkling mutation.
Keep the family exclusions above in mind before dispatching a creature specifically for eggs. Hatching Eggs separates egg guarantees from the additional effects of the Aniipod selected at hatching.
Held Item quality by dispatch length
Trip duration | Signal Transmitter | RV level | Highest listed Held Item quality |
|---|---|---|---|
6 hours | Level 1 | 6 | Rare |
12 hours | Level 2 | 11 | Epic |
20 hours | Level 3 | 16 | Legendary |
A completed trip awards a random Held Item as well as its regional materials. The quality shown here is the highest listed quality for that dispatch, rather than a guaranteed rarity. Keep the possible egg reward separate from the Held Item reward, and remember that recalling the Aniimo early forfeits the trip rewards.