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Nova City
February 3, 2026 at 08:15 AM
Initial version (2026-02-03)
Nova City is the primary setting of Ananta, a fictional metropolis roughly comparable to the size of Manhattan. The city prioritizes density and interactivity over pure scale, designed with the philosophy that players should be able to engage with anything they can see.
The developers aim to create 'a place you'd actually want to live, not just visit for missions.' The city features:
Interactivity - Players can engage with visible elements including opening doors, playing basketball, watching movies, and more.
Dynamic NPCs - Citizens follow 24/7 routines, respond to chaos incidents, and react realistically to player actions.
Urban Density System - Future updates will increase density rather than expand physical boundaries.
Nova City offers extensive transportation options:
Subway systems connecting districts for fast travel.
Extensive road networks for vehicle exploration.
Pedestrian infrastructure for on-foot exploration.
Grappling hooks and Chaos Liquid abilities for Spider-Man-style traversal.
Various vehicles including cars, motorcycles, taxis, buses, and helicopters.
The city offers numerous activities beyond combat:
Basketball - 2v2 multiplayer matches on courts throughout the city.
Movie Theaters - Watch films with in-game seating.
Mahjong - Full rule implementation at establishments like Dream Garden.
Fitness Centers - Various workout activities.
Dating - Build relationships with ACTF members at various venues.
Nova City is affected by Chaos incidents - recurring supernatural events requiring Anti-Chaos Directorate intervention. A meteor disaster continues to impact the city, connected to the broader supernatural anomalies that define the game's conflict.