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Development History - Version 2 vs Version 3
Oct 14, 2026, 12:39 AM
Dated the undecided player count to the July 2026 press release and reworded the 100,000 wishlist milestone as an announcement
Oct 14, 2026, 12:41 AM
Add wikilinks to table cells (1 new links)
11Wild Wild Eden began life as PROJECT SURVIVAL, a working title revealed at BitSummit Let's Go!! in Kyoto in July 2023. After about three years of development under that name and a change of engine, it was announced as Wild Wild Eden on 1 July 2026, with Steam Early Access planned for spring 2027.2233The Studio4455Magnus Games Studio was founded in 2017 in Kuala Lumpur, Malaysia, by the brothers DC Gan and Welson Gan. It has about 40 creators and won the SEA Best Rising Star Award at LEVEL UP KL 2017. Its earlier monster-raising game was Re:Legend.6677People8899NameRoleOrganizationDC GanCo-founderMagnus Games StudioWelson GanCo-founderMagnus Games StudioMasakazu KobayashiProducerShueisha GamesRaycley ZhangAssistant producerShueisha Games10102023: Revealed as PROJECT SURVIVAL11111212The game was first shown at BitSummit Let's Go!!, held at Miyako Messe in Kyoto from 14 to 16 July 2023, under the working title PROJECT SURVIVAL. A playable build was available at the Shueisha Games booth. It was also the first title supported by AMU, a developer support project run by Shueisha Games. Shueisha Games released a 41-second concept video for PROJECT SURVIVAL on its YouTube channel on 14 July 2023.13131414At the 2023 reveal, the player's mission was described as exploring an uncharted planet for resources in order to save the mother planet. The 2023 listing gave the player count as one player offline and 1 to 25 players online, the platforms as Steam and others, and the release date and price as undecided. These are historical details of the earlier build. They do not describe Wild Wild Eden as it is now; the July 2026 press release lists the current maximum player count as undecided, as covered on Multiplayer.151516162024: Publishing Agreement17171818On 25 January 2024, a Steam post announced that Shueisha and Shueisha Games had entered a publishing agreement with Magnus Games Studio and were working closely with the studio to develop PROJECT SURVIVAL.19192020Engine Change21212222The development engine changed after the 2023 announcement. In the July 2026 press release, producer Masakazu Kobayashi said the game had changed greatly in both look and content since it was first shown; the English version of his message says "both its visuals and its core have evolved significantly." The name of the engine has not been disclosed as of October 2026.232324242026: Wild Wild Eden Announced25252626On 1 July 2026, Shueisha Games announced the official title, renewed the Steam store page and opened wishlists. An official trailer and a gameplay trailer went up the same day; the Steam page lists them as the Cinematic Trailer and the Gameplay Trailer. The press release set the launch as Steam Early Access from spring 2027 and described the game as an open-world survival crafting RPG.27272828From August 2026, the game's own YouTube channel began posting short clips, including the Aidon Biography series introducing Cluk, Porcus and Krebbus, and Legend of Aidons: Episode 1, which introduced Chamelisk.29293030Under the new title, reports from Bilibili World 2026 in Shanghai (10 to 12 July 2026) described the Shueisha Games booth as the game's first playable showing. PROJECT SURVIVAL had already been playable in 2023, but that was the earlier build from before the engine change. The game then went to gamescom 2026 and Tokyo Game Show 2026, and on 27 August 2026 the developers announced that it had passed 100,000 Steam wishlists.31313232Timeline33333434DateEventNotes14 to 16 July 2023BitSummit Let's Go!!, KyotoFirst reveal as PROJECT SURVIVAL, with a playable build14 July 2023Concept video41-second PROJECT SURVIVAL video on the publisher's YouTube channel25 January 2024Publishing agreementAnnounced in a Steam post1 July 2026Title announcementSteam page renewed, wishlists opened, two trailers released10 to 12 July 2026Bilibili World 2026, ShanghaiReported playable at the Shueisha Games booth26 to 30 August 2026gamescom 2026, CologneDemo build at Hall 10.227 August 2026100,000 wishlistsAnnounced on Steam17 to 21 September 2026Tokyo Game Show 2026, Makuhari MessePlayable demo at the Malaysia Pavilion15 October 2026Galaxies Autumn ShowcaseCinematic teaser premiere, scheduledSpring 2027Steam Early AccessPlanned; no exact date3535Stated Theme36363737The co-founders' message in the July 2026 press release describes the game's central theme as a mystery around the world's rebirth. That theme, and how it differs from the store premise, is covered on Story.