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Skirmish is the custom versus-AI mode in Warhammer 40,000: Dawn of War IV. It lets you set up a self-contained battle against computer-controlled opponents, choosing the map, the Factions involved, and the difficulty before you begin. Skirmish is confirmed for the game; because Dawn of War IV has not yet released, the details below reflect pre-release information and may change.
Setting Up a Match

A Skirmish match is configured before it starts. The three confirmed options you control are the map you play on, the factions taking part, and the difficulty of the AI. Together these let you tailor a single battle to whatever you want, whether that is an easy warm-up or a tougher test against stronger opponents.
Option | What You Choose |
|---|---|
Map | The battlefield the match is fought on |
Factions | Which of the playable Factions take part, including your own |
Difficulty | How challenging the AI opponents are |
Why Play Skirmish
Skirmish is the place to play a one-off battle without the structure of the Campaign or the pressure of competitive play. It is well suited to learning a faction, experimenting with army compositions, and practicing the core gameplay loop of Base Building and Resources against an opponent that will not punish mistakes the way a human player might. Because you set the difficulty, you can also use it to gradually ramp up the challenge as you improve.
The same systems that govern the rest of the game apply in Skirmish. You still build your base, gather resources, and fight using the standard combat rules, so what you learn in Skirmish transfers directly to other modes. See Base Building and Resources for how economy and construction work.
Related Pages
Factions: the playable armies you can field and face in Skirmish.
Base Building and Resources: the economy and construction systems used in matches.
Game Modes: the hub covering every confirmed mode.