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Village Hub - Version 7 vs Version 8
Apr 4, 2026, 10:41 AM
Add wikilinks to table cells (2 new links)
May 8, 2026, 09:08 AM
Applied Title Case to body headings
11Overview2233The village hub in Vindictus: Defying Fate is centered on Colhen, a small human settlement positioned near the front lines of the war against the Fomors. Between combat missions, players return to Colhen to prepare for the next sortie. The village provides all non-combat services: mission selection, NPC conversations, crafting, equipment management, and story progression.445-Services and functions5+Services and Functions6677Colhen offers the following gameplay services:889-Mission selection and briefing9+Mission Selection and Briefing10101111Players accept missions from a mission board or through direct NPC interaction. Each mission sends the player (and optionally a follower or co-op partners) into one of the game's regions to complete objectives, fight enemies, and battle bosses. Story missions advance the narrative, while optional missions provide additional materials and experience.121213-Weapon crafting and enhancement13+Weapon Crafting and Enhancement14141515Colhen has crafting NPCs who handle weapon crafting and enhancement. Players bring materials gathered from boss drops and exploration to create new weapons or upgrade existing ones. The crafting workshop in Colhen is the only place where equipment can be forged.161617-Character customization17+Character Customization18181919The Character Customization tools are available in Colhen. Players can adjust their character's appearance, change cosmetic options, and potentially apply visual modifications to equipment. The customization options in VDF are extensive, offering fine-grained control over facial features, body proportions, and hairstyles.202021-Follower management21+Follower Management22222323The Follower System is managed from Colhen. Players recruit NPC followers, assign them to accompany the player on solo missions, and configure their behavior. Followers provide AI-controlled combat support during missions, filling a party role similar to what other players would fill in co-op.242425-Trading and item management25+Trading and Item Management26262727Colhen has merchants for buying and selling items, consumables, and materials. Inventory management happens here between missions. Players can stock up on healing supplies before heading into difficult encounters.282829-Narrative role29+Narrative Role30303131Colhen is where story cutscenes and NPC dialogue occur. The village's story centers on its abandonment by the Royal Army. The Kalbram Mercenaries have stepped in as the primary defense force, and the player character is a member of this group. Conversations with villagers and fellow mercenaries reveal the political tensions between the mercenaries, the Royal Army, and the village's civilian population.32323333Key story beats, character interactions, and plot developments all trigger in Colhen between missions. The village evolves as the story progresses, though the extent of visual or mechanical changes was limited in the Alpha Test build.343435-Design philosophy35+Design Philosophy36363737The village hub is a deliberate pacing mechanism. By bringing players back to Colhen between missions, the game creates a rhythm of tension (combat) and release (safe zone). This structure differs from the original Vindictus, which had a similar town hub (also called Colhen) but with a faster-paced mission queue. In Defying Fate, the town feels more lived-in and encourages players to talk to NPCs, explore the village, and soak in the atmosphere before heading back out.383839-Connection to other systems39+Connection to Other Systems40404141SystemDetailsCampsitesWhile camps serve as mid-mission rest points, the village hub is the primary safe zone between missions.Progression SystemExperience and skill points earned during missions are applied in Colhen, where players allocate their upgrades.Photo ModeAvailable in Colhen as well as in the field, allowing players to capture screenshots of the village and their character.