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Ru Hua - Version 3 vs Version 4
Aug 6, 2026, 09:28 PM
Added internal links to related pages
Aug 18, 2026, 06:27 AM
Documented how the two Ru Hua builds appear on the character select screen
11Ru Hua is one of the confirmed fighters in The Hidden Ones, and the only entry on the roster that the developer has published two separate fighter guides for.2233Overview4455The developer's own fighter guides describe Ru Hua as a mechanical puppet created by Ma Xianhong using the Mechanism. Earlier hands-on previews described the character as an intense puppet figure with large lifeless eyes and a mastery of pointy weapons, which matches that construction but predates the developer's own wording. Ru Hua is listed among the confirmed fighters on the Characters hub.6677Combat Style8899Two Variants10101111Rather than one guide, Ru Hua has two, each covering a differently armed build of the same puppet. They are the clearest published example of how far two versions of a single fighter can diverge.12121313VariantWeaponWhat the Developer Has SaidRu Hua [the Two-Headed Snake]A rope dartA mechanical puppet created by Ma Xianhong using the MechanismRu Hua [the Blazemaster]Various equippable weaponsAnother mechanical puppet by the same maker, played around a range advantage that keeps enemies at bay14-Neither guide explains whether the two are selected separately, swapped through a loadout, or counted as one roster slot, so the roster total on Characters treats them as a single entry with two published builds.14+The character select screen answers part of that. In the official screenshots the roster rail carries two tiles sharing one portrait, set apart by a single Chinese character each, 蛇 for snake and 火 for fire. Those line up with the two published builds, so the pair appears on the select screen as separate picks rather than one shared slot. The screen labels neither in English, and nothing states how they count toward a roster total, so the count on Characters still treats Ru Hua as one entry with two published builds.15151616Both builds run through the shared Combat System that every fighter uses, built on basic attacks, skills, blocks, and dodges. The Blazemaster build is the one the developer explicitly frames around holding distance, which is a notable outlier on a roster otherwise introduced through close-quarters martial arts. Exact movesets, weapon lists, and any numbers behind them have not been published.