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PS5 Features - 6 revisions
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Confirmed the display modes and added base console and PS5 Pro comparisons and the enemy-alert pulse
Added the September 16 producer and director breakdown: ray-traced lighting on PS5, per-weapon trigger weight, haptics for swings and footsteps, motion controls customizable in the menu, the Features Trailer, and the storefront accessibility entries for switching each effect off
Added that gyro aiming is used to line up headshots, and linked the map page
Verified accuracy and completed internal links to the developer and puzzles pages (2026-08-26)
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