Loading...
Launch Roadmap - Version 15 vs Version 16
May 23, 2026, 02:26 PM
Corrected wikilink existence flags; removed duplicate in-body wikilinks
May 24, 2026, 09:32 PM
Added post-launch storefront expansions (Steam July 2026, Epic July 2026, Samsung Galaxy Store, GeForce NOW) and Version 1.1 content roadmap section
11Overview2233The official Neverness to Everness launch roadmap was published on February 26, 2026, alongside the release date announcement. The roadmap details all planned improvements between the Co-Ex Test beta and the April 29 global launch. Hotta Studio was notably transparent about the game's shortcomings during testing, organizing the roadmap across multiple categories with specific commitments for each area. The developers also stated that some major upcoming features were being kept hidden and would be revealed through future shows and streams rather than the roadmap itself.4455Performance and Stability6677The roadmap prioritizes addressing performance issues identified across all platforms during beta testing:88991010Overall performance and stability improvements on PC, PlayStation 5, and mobile platformsGeneral bug fixes across all systemsCross-device stability improvementsPC and mobile optimization as top prioritiesSmoother new player onboarding experience11111212Visual and Technical Enhancements13131414NTE is receiving significant graphical upgrades for its official launch, leveraging the latest rendering technology:15151616EnhancementDetailsUnreal Engine 5.7 UpgradeEngine upgrade with Global Illumination System support for dramatically improved lighting.NVIDIA DLSS 4Multi-Frame Generation support for PC players, enabling higher framerates on compatible hardware.Ray Tracing and Path TracingFull ray tracing and path tracing support on PC, delivering dramatic upgrades in lighting, shadows, and reflections.Lumen Bug FixesFixing noticeable ghosting artifacts in the existing Lumen implementation that players reported during beta.Additional Visual OptionsNew graphics settings including ray tracing toggles for players to customize their visual experience.1717UI and Interface Overhauls18181919Multiple interface systems are being overhauled based on beta tester feedback:20202121Complete overhaul of the Awaken interface (the duplicate skill unlock screen), which beta testers described as "rather boring"Improvements to the character UI screen for clearer information displayEnhanced mobile UI with better touch controls and layoutImproved UI text display for natural readability across all supported languagesSeveral broader UI overhauls (specific details remain under wraps)Localization: improved translations and terminology cleanup across all supported languages for better readability22222323Character Detail Improvements24242525Character visuals and animations are receiving targeted polish for launch:26262727AreaImprovementHair and Facial ModelsEnhanced detail and rendering quality for character faces and hair.Base AnimationsImproved idle, walking, and interaction animations across all characters.Combat AnimationsRefined combat animations and improved overall combat feel.Lip SyncingMajor improvements to lip syncing, one of the most complained about aspects during beta testing.Mobile Character RenderingDedicated mobile-specific character rendering improvements.2828Open World and Companion Improvements29293030The open world experience in Hethereau is receiving expansions to companion and social systems:31313232First-person perspective option for hand-holding interactions with companionsMore companion interactions with improvements to existing dialogueOption to invite Chiz as a companion (S-Class Cosmos character unlocked at City Tycoon Level 18)Expanded hangout interactionsNew spontaneous city encounters with NPCsAdditional invitable charactersFresh outfit options for charactersImproved companion pathfinding (addressing beta glitches)Quest triggering fixes (beta required repositioning far away to trigger some quests)33333434Vehicle and Driving System35353636The vehicle system is receiving attention across all platforms:37373838Improved driving feel across all platforms (driving was noted as stiff during beta)Driving UI polishExpanded car variety with new vehicle modelsImproved car camera behavior (beta had aggressive camera sensitivity without adjustment options)Enhanced Traffic AI with NPCs actively driving diverse vehicles to create realistic urban traffic flow39394040Housing System41414242The housing system is receiving quality of life improvements:43434444Expansion of existing housing featuresBetter furniture placement mechanicsImproved controls for decorationIncreased interactions available within housing45454646Hethereau Hobbies and Mini-Games47474848Hethereau Hobbies are getting expanded with new features and quality of life fixes:49495050ActivityImprovementMahjongAI players added to address the online-only complaint. No single-player practice mode existed in beta.RacingAI opponents added for when not enough real players are available for matchmaking.FishingEnhanced with improved animations, camera work, and audio.Claw MachinesVarious enhancements to the claw machine experience.Ride-Along CompanionsMore companions available to join you during activities.MatchmakingGeneral matchmaking improvements to address issues from beta.5151Visual and variety improvements are also planned across all mini-games.52525353Combat and Content Updates54545555High-Risk Commissions56565757New bosses are being added to High-Risk Commissions to expand the endgame experience.585859596060Anomaly Commissions61616262Anomaly Commissions are receiving new areas and an improved overall experience for anomaly encounters.63636464Pink Paws Heist65656666The Pink Paws Heist is receiving major updates for launch:67676868Multiplayer support being fully implementedMore level varietyAdjusted enemy and item spawn logicImproved rewards and pacingShorter completion time69697070Prison System71717272The Detention Center prison gameplay is being expanded with more escape methods, jobs, and rewards. The prison system was newly introduced during the Co-Ex Test.73737474Multiplayer and Rewards75757676General multiplayer improvements are planned, alongside reward adjustments addressing beta feedback:77777878Enhanced Fon rewards for Circle Bounty (many players complained rewards were too low during beta)Increased rewards for Riftcrystal Mining PermitsGeneral multiplayer stability and quality improvements79798080Controls and Accessibility81818282FeatureDetailsController Haptic FeedbackImproved haptic feedback on PlayStation 5 DualSense and compatible controllers.Keyboard BindingsAdditional keyboard binding options for PC players.Mobile UI ControlsEnhanced touch controls and mobile-specific interface improvements.Character TrainingBetter tutorials for characters, with specific improvements for Esper Cycle instruction.8383Photo Mode84848585A new photo mode is being added with additional effects and overall system polish. This complements the existing drone photography system introduced during the Co-Ex Test.86868787New Character88888989Aurelia (A-Class), previously known as Mitsuki during beta testing, is confirmed as a new character for the launch window. She is described as an ex-band member. The free A-Class character Haniel is also available through pre-registration if the 30 million milestone is reached.90909191What is Not on the Roadmap92929393The developers explicitly stated that they are keeping major upcoming features hidden, preferring to show them through future streams and reveal events rather than including them in the roadmap. This suggests that additional content, characters, and game modes beyond what is listed here will be revealed closer to or after launch.94949595Beta Test Progression96969797For context on the improvements, here is how the game evolved across its testing phases:98989999TestDatePlatformsKey FocusChinese CBT1November 2024PC, MobileInitial story content, basic driving, core combatContainment Test (CBT2)July 3-16, 2025PC onlyCombat overhaul (Parry Attack, Critical Dodge), DLSS 4, expanded worldCo-Ex Test (CBT3)February 6-20, 2026PC, PS5, iOS, AndroidMulti-platform, prison system, drone flying, mini-games, vehicle customization100100China Open Beta Delivery Status101101102102The Mainland China version of Neverness to Everness (titled 异环) went live on April 23, 2026 under the publishing of Perfect World Games and the development of Hotta Studio. The CN launch arrived on the calendar date announced on February 26 alongside this roadmap and served as the practical delivery check for every roadmap commitment listed above. Pre-download on the CN client opened on April 21, 2026 at 09:00 UTC+8, approximately 50 hours before servers opened, and the full install fit inside the 45 GB figure published as the minimum storage requirement.103103104104Roadmap Items Observed Live105105106106Items flagged on the CN launch client and confirmed by in-game observation include the Unreal Engine 5.7 upgrade with Lumen ghosting fixes, NVIDIA DLSS 4 with Multi-Frame Generation, the full Awakening interface overhaul, the expanded vehicle roster with cars, motorcycles, and novelty rides, the Pink Paws Heist three-player co-op activity in friends-only and matchmaking modes, the Mahjong and Street Racing AI opponents for off-peak play, and the City Stamina pool running independently of the Anomaly combat stamina pool.107107108108Items Confirmed for Global April 29109109110110The global launch build uses the same 1.0 content patch as the CN version with locale and pre-registration differences. Cross-platform features confirmed live at CN launch carry across to the global release. Pre-download for the global client opens on April 27, 2026 at 10:00 UTC+8 under the same 45 GB envelope. The global client adds English, Japanese, Korean, French, German, Spanish, and Russian alongside the Simplified Chinese and Traditional Chinese locales that the CN client ships with, and voice-over options include English, Japanese, Korean, and Chinese.111+112+Post-Launch Storefronts (Announced 2026-05-23)113+114+Steam Launch (July 2026). Hotta Studio and Perfect World Games confirmed a Steam release alongside the Version 1.1 Special Program. The Steam store page is live with App ID 4508340 and lists a July 2026 release window. The Steam build is Free to Play with in-app purchases and runs on Windows 10 64-bit only. The existing Hotta Studio launcher, App Store, Google Play, TapTap, and PlayStation Store continue to operate alongside Steam. Cross-progression carries over from the existing PC client.115+116+Epic Games Store (July 2026). An Epic Games Store page also went live on May 23, 2026, listed as Coming Soon. The Epic build is expected to follow the Steam release window. Like Steam, Epic is a storefront expansion on top of the existing global launch and does not replace any current channel.117+118+Samsung Galaxy Store and GeForce NOW. The Version 1.1 Special Program also confirmed two additional post-launch distribution channels: the Samsung Galaxy Store for Galaxy device users, and GeForce NOW for cloud streaming. Specific availability dates for these channels were not announced.119+120+Version 1.1 (Mid-June 2026)121+122+The Version 1.1 update introduces two new S-Class characters, Lacrimosa (Chaos element, Phase 1 banner) and Chaos (Chaos element, Phase 2 banner around June 24), a new Dream Corridor map area, a Porsche collaboration vehicle, a Persona 5 music collaboration, the Patrol Cleanup Plan daily activity, and quality-of-life improvements carried over from the May 21 hotfix.