Loading...
Controls and Keybinds - Version 12 vs Version 13
Apr 18, 2026, 01:50 AM
Embedded 1 image(s) into article
Apr 19, 2026, 11:00 AM
Removed duplicated Block/Parry note paragraph; rewrote the remaining note to affirm canonical Right Mouse Button binding
11Windrose uses standard keyboard and mouse controls with some unique bindings for ship operation and naval combat. The game supports key rebinding for most on-foot actions, though certain ship controls have limited rebinding options. Controller support is included but community feedback describes it as rough at Early Access launch, with improvements planned across the Early Access window.2233Movement Controls4455ActionDefault KeyMove ForwardWMove BackwardSStrafe LeftAStrafe RightDSprintHold ShiftDash/DodgeCTRLJumpSpaceWalk (toggle)Caps Lock66The dash bound to CTRL is one of the most used inputs during combat. Some players rebind it to a mouse side button for easier access during fights. When locked on, dash becomes a dodge that tracks the locked target.7788Combat Controls991010ActionDefault KeyLight AttackLeft Mouse ButtonHeavy / F-Attack (weapon special)FBlock / ParryRight Mouse Button (hold)Lock On TargetTSwitch TargetMouse WheelAim (firearm)Alt (hold)Fire firearm (while aiming)Left Mouse ButtonUse Healing ItemHotbar Key (1-5)11111212Target lock (T) is essential for reliable combat. Without it, parries and blocks may not face the correct direction. Always lock on before engaging an enemy, especially in multi-enemy situations. The F-attack is a weapon-specific special ability: different weapons (Ghost Captain's Sword, Plague Halberd, etc.) have different F-attack effects and cooldowns.131314-Block/Parry key: sources disagree. 's controls guide and this wiki currently list Right Mouse Button; ' controls guide lists Middle Mouse Button. Both guides agree that Aim (firearm) is bound to Alt and Fire (firearm) is Left Mouse Button while aiming. The discrepancy suggests one source may have swapped Block and Heavy Attack; an in-game verification is still pending.14+Block/Parry key note: Community references vary on whether Block/Parry sits on the Right Mouse Button or Middle Mouse Button. The canonical Windrose binding for Block/Parry is Right Mouse Button (held), Aim (firearm) is Alt (held), and Fire (firearm) is Left Mouse Button while aiming. If a community checklist lists a different Block key, trust the in-game Settings menu over the external list.151516-Block/Parry key: sources disagree. 's controls guide and this wiki currently list Right Mouse Button; ' controls guide lists Middle Mouse Button. Both guides agree that Aim (firearm) is bound to Alt and Fire (firearm) is Left Mouse Button while aiming. The discrepancy suggests one source may have swapped Block and Heavy Attack; an in-game verification is still pending.17-1816Ship Controls19172018ActionDefault KeySummon / Recall ShipKBoard ShipE (interact) or Space when boarding prompt appearsSteer ShipA / D (while at wheel)Raise / Lower SailsW / S (while at wheel)Fire CannonsLeft Mouse ButtonAim CannonsRight Mouse Button (hold)Zoom out cameraF (while on ship)Open Ship ManagementQ (near wheel)Ship InventoryTab (while on ship)Open MapMLoot Floating DebrisSpace2119Pressing K summons your ship to the nearest shoreline. This works from anywhere on an island. The ship inventory (Tab) is only accessible while aboard the ship. On-foot inventory uses a separate key. The Q key near the wheel opens the ship management menu for switching cannon ammo types, checking hull health, and viewing crew assignments.22202321Interaction and Inventory24222523ActionDefault KeyInteract / Pick UpEOpen InventoryI (on foot) / Tab (on ship)Open Crafting MenuE (at crafting station)Open Building MenuBOpen MapMDrop Partial StackQQuick TransferShift + ClickCharacter CustomizationO (reopens customizer anywhere)Dig Mode (Shovel equipped)X2624The Q key for dropping partial stacks is a quality-of-life feature that makes resource management much smoother. When in a storage container, pressing Q on a stack lets you split it for organized storage. The O key to reopen character customization lets players change hair, tattoos, and cosmetic appearance anywhere in the game without visiting a specific station.27252826Building Controls29273028ActionDefault KeyOpen Build MenuBPlace StructureLeft Mouse ButtonRotate StructureMouse WheelCancel PlacementRight Mouse ButtonDemolish StructureSelected in build menu demolition mode3129The building system uses silhouette-based placement. Structures snap to valid positions. Some structures like the Wharf must be placed on a shoreline, while crafting stations like the Alchemy Table require a roof. Demolition mode returns 100% of materials, which is different from disassembling crafted items at the Disassembly Table (partial recovery).32303331Shovel and Dig Mode34323533With a Shovel equipped (crafted at Workbench for 3 Copper Ingots + 10 Wood), pressing X toggles Dig mode. In Dig mode, the player can excavate marked spots for buried treasure (e.g. the Rapier of a Thousand Cuts under the leaning tree with a red rag) and dig for worms used as fishing bait. Dig mode is also required for the Fifteen Men on a Dead Man's Chest quest.36343735Steam Overlay38363937Pressing Shift+Tab opens the Steam overlay. From there, right-clicking a friend opens the "Invite to Play" option for co-op multiplayer, alongside standard Steam chat and browser functionality.40384139Key Rebinding42404341Most on-foot keybinds can be rebound through the Settings menu. WASD movement, combat inputs, and interaction keys are all customizable. However, ship controls have limited rebinding options in the current Early Access build. The Tab key for ship inventory appears to be hardcoded and cannot be changed. Community feedback has requested more comprehensive rebinding support, particularly for ship controls. The developers have been responsive to quality-of-life requests during the demo period, so improved rebinding is expected in future updates.44424543Controller Support46444745Full controller support is included at Early Access launch but community feedback describes the mapping as rough, with some actions feeling awkward compared to keyboard. Kraken Express has indicated controller improvements are part of the post-demo QoL roadmap announced March 23, 2026, and deeper controller refinement is expected across the 1.5 to 2.5 year Early Access period.48464947Recommended Rebinds50485149Common rebinds recommended by experienced players:52505351ActionRecommendationDash (CTRL)Rebind to a mouse side button for quicker access during combatLock On (T)Consider rebinding closer to WASD if you find T awkward to reach during movementHealing itemsAssign your most-used healing item to an easily accessible hotbar slotF-attackIf your weapon's F-attack is critical to your build, ensure it sits on a key you can press without breaking WASD5452See Also55535654System Requirements - PC specsGetting Started - new player guideCombat - combat mechanicsTips and Tricks - gameplay tips