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The City of Nivalis - 15 revisions
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Corrected the police wording: the decal is the only visual sign of police, and developer posts have mentioned police in passing
Added the tourist brochure page with the labelled city map
Reconciled the Seaside Boardwalk police line with the factions page; added the HUD location banner, key-art details and street signage from pre-release footage
Restructure district coverage around the five locations labelled on the official city map published 11 September 2026 (Seaside Boardwalk, Skyhigh Gardens, Meridian Market, Your Home, the Docks), with brochure framing quotes and the confirming Skyhigh Gardens copy. Adds Your Home and the Docks as new rows, links Seaside Boardwalk and the Docks, keeps Calypso Island, the Metro Hub and Central Canyon in a second table, and states explicitly that the map is a legend of points of interest and not an exhaustive district list.
Noted Far Hifadden, a place name shown as a vendor location in a development update, as a known name of unconfirmed status
images 3->3; link "Thaddeus Carminus" -> thaddeus-carminus
Clarified that the city is not a fully open world and that some areas are background scenery, and corrected the security force's name to CorpSec
Removed unsourced exact district count (19); kept hand-crafted-districts fact
Added section on how the city is kept alive at scale: NPC Ghost system tiers and object pooling of 10,000+ elements
Cleaned punctuation and AI-style phrasing (2026-04-27)
Batch 02: added named districts (Meridian Market, Calypso Island, Skyhigh Gardens, Seaside Boardwalk, Metro Hub, Central Canyon), CORA AI, hidden oases, visual atmosphere details
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