Loading...
Vortail - Version 8 vs Version 9
Jun 8, 2026, 11:13 PM
Removed duplicate in-body wikilinks
Jul 4, 2026, 07:00 PM
Add wikilinks to table cells (3 new links)
1122Overview3344Vortail is a starter Animon in LumenTale: Memories of Trey, recorded as Animon No. 005. It is an Aura Type of the Mestus Attribute, one of the creatures you can choose at the beginning of your adventure. Vortail is described as a creature so sensitive and fragile that it always floats in the air rather than touching the ground. Its thick fur is very light and allows it to float, but when Vortail is very sad, the fur on its cheeks becomes heavy and damp, making it look like it is shedding big tears.5566DetailInformationNameVortailRoleStarter AnimonAnimon No.005Elemental TypeAura TypeEmotional AttributeMestus AttributeAssociated EmotionSadnessEvolves IntoFurtexHeight0.52 - 0.76 mWeight6 - 10 kg77About8899As a Mestus Animon, Vortail is tied to sorrow and grief, an attribute typically shown in blue. Its Aura typing connects it to light, wind, and benevolent forces. The creature is sensitive and fragile, often floating in the air, and it leans into the somber, contemplative tone the developers attach to the Mestus Attribute. On a starter team it brings the Aura type, which the game pairs with overworld Holoken abilities for moving and powering specific obstacles. Two players who pick Vortail can reach different final-stage forms depending on whether their adventure leans toward Logos or Mythos in the regional split.10101111Type and Weaknesses12121313Vortail is an Aura Type Animon. LumenTale reveals each Animon's weaknesses and resistances through scanning rather than a single fixed chart. As an Aura type, Vortail takes the general weaknesses and resistances of its type, so see Type Effectiveness Explained for the full matchup breakdown.14141515Attribute16161717Vortail has the Mestus Attribute. Its effect: this Animon uses a percentage of its HP to deal additional damage.18181919Evolution Line20202121Vortail evolves into Furtex, which keeps the Aura type and the Mestus attribute, and then branches at level 40 depending on the emblem item used. The region you align with, Mythos or Logos, shapes which final form you reach.22222323StageAnimonMethod1VortailBase form2FurtexLevel 183WeaphoonLevel 40 plus Meridemblem3FursazenLevel 40 plus Septemblem2424Locations25252626Vortail can be found in the Aeolyc Islands, in the south region. As a starter, it is also available at the beginning of the adventure.27272828Choosing This Starter29293030Picking Vortail gives your early team an Aura type and the Mestus attribute. As with all starters, your choice mainly shapes which matchups feel easy at the start; you will round out your roster quickly through catching and Trading. For a side-by-side look at every option, see Starter Animon.31313232Skills Learned by Level Up33333434Lv.MoveTypeCategoryPWR / ACC / Cost1PoundNonePhysical50 / 100 / 12TearfulWater TypeStatus0 / 100 / 15Slicing WindAura TypeSpecial60 / 100 / 28Dazzling FlashAura TypeSpecial45 / 100 / 214NostalgiaNoneStatus0 / 100 / 217Piercing SquallAura TypePhysical55 / 100 / 223Hydro VortexWater TypeSpecial85 / 100 / 226Glistening WindAura TypeStatus0 / 100 / 332UpdraftAura TypeStatus0 / 100 / 235Mud JetGeo TypeSpecial75 / 100 / 241Brilliant BeamAura TypeSpecial120 / 100 / 344Slicing FlurryAura TypePhysical100 / 100 / 33535Other Skills Learned36363737MoveTypeCategoryPWR / ACC / CostField SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Thunder ClawElectric TypePhysical65 / 100 / 1Delta BlastNoneSpecial85 / 100 / 4Vile WaveAnomalous TypeSpecial40 / 100 / 3Mental StrikeAnomalous TypeSpecial45 / 100 / 3Leaf ScytheGrass TypePhysical75 / 100 / 3Solar FlashFire TypeStatus0 / 100 / 3EnlightenmentAura TypeStatus0 / 100 / 2Psycho SlashAnomalous TypePhysical85 / 100 / 3Radiant BlowAura TypePhysical60 / 100 / 23838Quirks39394040QuirkEffectLucky BreakIncreases the chance of landing critical hits and activating secondary effects.4141Related Pages42424343See Elemental Types, Animon Attributes, Leveling and Progression, and Combat System.