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Salabel - Version 9 vs Version 10
Jun 9, 2026, 07:56 AM
Added Animon move stats (PWR/ACC/Cost) x17
Jul 4, 2026, 06:58 PM
Add wikilinks to table cells (4 new links)
1122Overview3344Salabel is a starter Animon in LumenTale: Memories of Trey, listed as Animon No. 013. It is a Demon type of the Horrens Attribute, one of the creatures you can choose at the beginning of your adventure. Salabel is mischievous and often sneaks into homes to steal unattended items. Its large eyes give it perfect night vision, while the flamboyant colouring of its skin makes it look poisonous, deterring predators.5566DetailInformationNameSalabelRoleStarter AnimonElemental TypeDemonEmotional AttributeHorrens AttributeAssociated EmotionFearEvolves IntoVilender77As a Horrens Animon, Salabel is connected to fear, both feeling and inflicting it, along with curiosity, an attribute typically shown in purple. Its Demon typing ties it to dark and fiendish concepts. The Horrens trait, when activated, can bypass an opponent's resistance and make the next attack super-effective, at the cost of extra SP on top of the move's normal cost. That makes Salabel a useful pick for players who like cracking open the per-species weakness puzzles that replace a global type chart in this game. Like the other starters, its stage-three final evolution differs between the Logos and Mythos paths even though stage two (Vilender) is shared.8899Type and Weaknesses10101111Salabel is a Demon Animon. LumenTale assigns weaknesses and resistances per species, revealed by scanning a creature in battle, rather than from a single fixed chart. Scan Salabel to read its exact matchups. See Type Effectiveness Explained for how scanning works and Hidden Types Explained for the secondary element an Animon can reveal.12121313PropertyValuePrimary TypeDemonAttributeHorrens Attribute1414Attribute15151616AttributeEffectHorrens AttributeNeutralizes an enemy's resistance and makes an Animon's next attack super effective if that attack would have defeated them.1717Evolution Line18181919Salabel evolves into Vilender, which keeps the Demon type and the Horrens attribute. The region you align with, Mythos or Logos, shapes its final, stage-three evolution. Stage-three evolution names have not been confirmed before launch and are best discovered in-game.20202121StageMethodResultSalabelLevel 18VilenderVilenderLevel 40 and MeridemblemHorrogreVilenderLevel 40 and SeptemblemGoldrago2222Locations23232424Salabel can be found at Suvius Peak in the south region. As a starter, it can also be chosen at the start of your adventure.25252626LocationsSuvius Peak2727Skills Learned by Level Up28282929Lv.MoveTypeCategoryPWR / ACC / Cost1ChompNonePhysical50 / 100 / 12StartleAnomalousStatus0 / 100 / 25Cunning StrikeDemonPhysical60 / 100 / 28Master PlanDemonSpecial0 / 100 / 114Pyro ChargeFirePhysical60 / 100 / 217Infernal WaveDemonSpecial50 / 100 / 420BlazeFireSpecial60 / 100 / 226Energy SlashChakraPhysical100 / 90 / 232BetrayalDemonStatus0 / 100 / 235Mud TrapGeoStatus0 / 100 / 341Malevolent OrbDemonSpecial90 / 100 / 244CurseDemonStatus0 / 100 / 53030Other Skills Learned31313232MoveTypeCategoryPWR / ACC / CostField SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Thunder ClawElectricPhysical65 / 100 / 1Delta BlastNoneSpecial85 / 100 / 4Demon SlashDemonPhysical100 / 90 / 2MisdirectionDemonStatus0 / 100 / 3BaitAnomalousStatus0 / 100 / 1Mud JetGeoSpecial75 / 100 / 2RuptureGeoPhysical70 / 100 / 2BingoNoneStatus0 / 25 / 23333Quirks34343535QuirkEffectEye for an EyeWhen the Animon's stats are modified, the damage of its next attack is increased.CorruptionThe first target hit by the Animon is inflicted with a weakness to Demon-type skills.3636Game Data37373838DetailValueAnimon No.013Height0.48 - 0.68 mWeight8 - 12 kg3939Salabel is a mischievous Animon that often sneaks into homes to steal items left unattended. Its large eyes give it perfect night vision, while the flamboyant colouring of its skin makes it look poisonous, acting as a deterrent to predators.40404141Choosing This Starter42424343Picking Salabel gives your early team a Demon type and the Horrens attribute. As with all starters, your choice mainly shapes which matchups feel easy at the start; you will round out your roster quickly through catching and Trading. For a side-by-side look at every option, see Starter Animon.44444545Related Pages46464747See Elemental Types, Animon Attributes, Leveling and Progression, and Combat System.