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Quidvil - Version 5 vs Version 6
Jun 9, 2026, 07:55 AM
Added Animon move stats (PWR/ACC/Cost) x22
Jul 4, 2026, 06:59 PM
Add wikilinks to table cells (4 new links)
1122Overview3344Quidvil is a Demon Animon from LumenTale: Memories of Trey, listed as Animon No. 110. It is usually found in deep water but is sometimes seen leaping out and gliding for short distances. The luminous patterns on its head are used both to communicate with humans and to frighten others. Its Horrens Attribute lets it punch through enemy resistances to finish off weakened targets, and Quidvil evolves into Dracumar.5566Type and Weaknesses7788Quidvil is a Demon Animon. LumenTale assigns weaknesses and resistances per species, revealed by scanning a creature in battle, rather than from a single fixed chart. Scan Quidvil to read its exact matchups. See Type Effectiveness Explained for how scanning works and Hidden Types Explained for the secondary element an Animon can reveal.991010PropertyValuePrimary TypeDemonAttributeHorrens Attribute1111Attribute12121313AttributeEffectHorrens AttributeNeutralizes an enemy's resistance and makes an Animon's next attack super effective if that attack would have defeated them.1414Evolution Line15151616StageMethodResultQuidvilSpecialDracumar1717Locations18181919LocationsArea 18, Area 21, Area 252020Skills Learned by Level Up21212222Lv.MoveTypeCategoryPWR / ACC / Cost1BaitAnomalousStatus0 / 100 / 11PoundNonePhysical50 / 100 / 15Cunning StrikeDemonPhysical60 / 100 / 29Aqua StrikeWaterPhysical60 / 100 / 214MisdirectionDemonStatus0 / 100 / 317Hydro JetWaterSpecial60 / 100 / 223Malicious GazeDemonStatus0 / 100 / 327RiptideWaterSpecial10 / 100 / 330Sparkling WaterWaterSpecial50 / 75 / 135Pyretic SprayVirusSpecial15 / 100 / 241Malevolent OrbDemonSpecial90 / 100 / 245Bacterial SmashVirusPhysical60 / 100 / 250Demon SlashDemonPhysical100 / 90 / 22323Other Skills Learned24242525MoveTypeCategoryPWR / ACC / CostField SweepNoneStatus0 / 100 / 2NonsenseNoneSpecial35 / 100 / 2Delta BlastNoneSpecial85 / 100 / 4Infernal WaveDemonSpecial50 / 100 / 4Acid ShotVirusSpecial60 / 100 / 2CurseDemonStatus0 / 100 / 5CarrierVirusStatus0 / 100 / 3Raging TorrentWaterPhysical100 / 90 / 2Spirit SurgeChakraSpecial60 / 100 / 2Demonic RoarDemonSpecial45 / 100 / 4BetrayalDemonStatus0 / 100 / 2AquaslideWaterPhysical60 / 100 / 2Hydro VortexWaterSpecial85 / 100 / 22626Quirks27272828QuirkEffectBinding VowThe Animon can only be hit by direct attacks, but cannot be healed.Exit StrategyThe Animon can always escape.2929Game Data30303131DetailValueAnimon No.110Height0.36 - 0.55 mWeight13 - 28 kg3232Quidvil are usually found in deep water, but can occasionally be seen leaping out of the water and gliding for short distances. They have luminous patterns on their heads, which they use both to communicate with humans and to scare others.