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Pat - Version 2 vs Version 3
Jun 10, 2026, 06:21 PM
Recategorized from Monsters to Gameplay; this page covers a move, not an Animon species
Jul 4, 2026, 06:58 PM
Add wikilinks to table cells (2 new links)
11Pat Effect2233Pat is a None type Status move in LumenTale: Memories of Trey. The user pats the target to make it more confident, increasing its Defence. Because it deals no damage and never misses, it is a reliable early support option for shoring up a team's bulk. For how move types interact in battle, see Type Effectiveness Explained.4455PropertyValueTypeNoneCategoryStatusPower0Accuracy100Cost1EffectThe user pats the target to make it more confident, increasing its Defence.66Animon That Learn Pat7788By Level Up991010These Animon learn Pat naturally at the listed level.11111212AnimonLevelNanafin1Kinedge1Mediglee1Melotica (Southern)51313By Other Methods14141515These Animon can gain Pat through methods other than leveling up.16161717AnimonAlmyunaLopyunaFlowendeFlobesqueTamboadKerocrack1818For the full move list, see List of All Skills and Moves.