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Grass Type - Version 2 vs Version 3
Jun 5, 2026, 05:32 PM
Added type icon
Jul 4, 2026, 06:57 PM
Add wikilinks to table cells (1 new links)
1122Grass Type Overview3344The Grass element controls natural and living energy. Grass Animon draw on plants and nature, and their move pool is rich in healing and recovery options alongside leaf and spore attacks, several of which restore HP or buff the user. Grass is one of the thirteen elements listed on the All Elements page.5566Type Matchups and Weaknesses7788Effectiveness in LumenTale is set per species, so two Grass Animon can be weak to different things. Scan a specific Grass Animon in battle to read its weaknesses and resistances. See Type Effectiveness Explained for the scanning system and Hidden Types Explained for the secondary element these creatures may carry. As an example, Flowende is a Grass Animon whose Hidden Type is Chakra.991010Grass Animon11111212These Animon are associated with the Grass element as a main type or Hidden Type. Barangu is confirmed as a Geo Animon with a Grass Hidden Type.13131414No.Animon019Barangu030Flowende031Flobesque032Florenco036Melotica (Southern)037Meloquinia043Cocopa044Papaco061Cadedro062Nelumbier071Veveso (Felicis)072Firtrich073Pinouflage115Yakora126Dualine (First Form)126Dualine (Second Form)1515Grass-Type Moves16161717MoveCategoryPWRACCCostEffectAbsorbSpecial401002The user absorbs nutrients from the target, regaining part of the damage inflicted as HP.AromasynthesisStatus01003The user concentrates natural energy, enhancing the healing it provides.ChlorobeamSpecial1201003-Grass FanPhysical601001-Leaf ScythePhysical751003-Log TrainingStatus01005-Nature's WrathSpecial451002-PhotosynthesisStatus01003The user photosynthesises, healing itself and increasing its Special Attack and Agility.SporallureStatus01002-Sprouting BlowPhysical601002The user borrows the energy of nature, striking the enemy with force.Sweet HoneyStatus01002The user produces a sweet, honey-like substance that slightly heals the target.VigourcureStatus01002The user gathers natural energy to heal an ally. The effect lasts for three turn cycles after use, diminishing over time.